- "Nobody Expects the Patch V1.3" - 5 July 2022
We came back from the dangerous voyage, and brought you back some bounties: applied all fixes from other ports (Nintendo Switch & iOS) decreased RNG effect (the dice rolls base on the pool of values) fixed an intro for Steam Deck (Here Be Dragons is playable on the Steam Deck device) Have fun!
- Here Be Dragons – finally tales the tale… in full version. - 30 January 2020
We are happy and proud to invite all of you-wannabe-pirates to witness and experience the full story of Avant Armada. We would like to thank you for all your support, ideas, suggestions, and patience with some bugs. Over the course of the last few months, we strived to finish the game and offer you the best gameplay possible. We hope you like it. We are looking forward to your reviews, comments, and ideas for the future. We will support the game as much as possible and will make sure to fix all bugs and issues that you might find. Sail away, choke the cherub, and do not listen to Polly – the beard is REAL!
- Here Be Dragons leaves Early Access on 30 Jan 2020 - 24 January 2020
We are happy to announce that on January 30, 2020 Here Be Dragons will leave Early Access. For the last few months (161 days to be exact) we have worked hard to finish the game. We added new enemies, skills, combats, captains, scenarios, maps and numerous tweaks and bug fixes to create smooth and seamless gameplay. We started with just a bunch of missions and beginning of the story and finally, we are proud to confirm that Here Be Dragons includes: 13 campaigns with over 40 battles over 30 types of enemies 9 environmental effects 10 colorful Captains with questionable sanity 1 parrot 1 completely real beard full story of Avant Armada Thank you very much for your support, ideas, comments and bug reports. We hope you will enjoy the full version of Here Be Dragons and, as always, we are standing ready to provide support and fixes as needed. Join us on January 30, 2020, at 09:00 PMT / 12:00…
- Patch Trifle V0.91 "New Year New Reefs" - 2 January 2020
Patch notes Bug Fixes Crash if monster summons minions. Ambient sound from a building remains after back to the menu. UI and Effects Better description of the Pin effect in the tooltip. We're sorry for dangerous reefs and stormy weather during your expedition. Happy New Year!
- Patch Trifle V0.9 - 20 December 2019
Patch notes New Content Trifle Campaign - 3 new scenarios, 2 new types of enemies (Titanoboa and Leviathan), new Bestiary entries, new Errata's option (Revive), new action effect (Life Link), next chapter of Avant Armada story. UI and Effects Better positioning of tutorial arrow in the Initiative explanation. Some players stuck there. Added missing sound effects to the Bestiary and to many pop-ups & buttons. Bug Fixes Both ready to execute actions in the same row don't execute if one of them was pinned (only the first shouldn't execute). Sound effects turn on, although they were turned off in the previous game's run. Dice sound effects don't turn off, although sound effects were turned off. Proper behavior for Space/Escape keys for tutorial pop-ups. Bonus effects in the Action don't execute by Errata's option. Two Blackbeard heads in 7.1 cutscene. Proper icons for Errata's options in th…
- Patch RoboCap 2 V0.81 - "Columbus the Destroyer" - 1 December 2019
Patch notes Bug Fixes Crash between 11.2 and 11.3 scenarios during Columbus cutscene. Next, the brown screen appears after Continue. The game doesn't load. We're sorry for not funny joke from Columbus during your expedition.
- Patch RoboCap 2 V0.8 - 29 November 2019
Patch notes New Content RoboCap 2 Campaign - 3 new scenarios, 2 new types of enemies (Dagon & Dagon's minion), new Bestiary entries, new action effects, new environment (Infernal Fog and Columbus the Cartographer), next chapter of Avant Armada story. UI and EffectsSmaller interactivity bounding box for both Hydra monsters. Bug Fixes The game sometimes crashes after using Undo. RoboCap actions with Dice Remove with Conditions sometimes don't work properly. Two ready to execute actions in the same row sometimes don't execute. Crash after clicking accept booty button a couple times. Removing six-die by action doesn't remove bonus to Salvo's attack. Dice appear on the end assign button layer. AI sometimes attacks even if it can't inflict any damage in the Salvos Phase. Cancel salvo sometimes execute weird effect (it runs monster attack animations). After skipping Columbus cutscene sometimes…
- Patch RoboCap V0.7 - 8 November 2019
Patch notes New Content RoboCap Campaign - 3 new scenarios, 2 new types of enemies (Sea Pig and Kraken), new Bestiary entries, new action effects (Swarm and Dice Remove with Conditions), next chapter of Avant Armada story. You asked for it You can skip animations in cutscenes step by step by mouse click (so you don't have to skip an entire cutscene). Seen dialogs, bestiary entries, environment tips and informations about Errata's upgrade don't appear again after battle restart. Removed bottles in the Booty phase. UI and EffectsClose panel with Erratas' options after using. More industry-standard behavior for Window and Full-Screen modes. Bug Fixes Very long sequence of the Alchemist escape in battle end scene. The same order of upgrade ships in the Booty phase. Spawned triton sometimes doesn't have itself UI. Spawned triton sometimes throws a trident instantly after the spawn. Spawned t…
- Patch Sir Green V0.6 - "Halloween Boo!" - 14 October 2019
Patch notes New Content Sir Green Campaign - spooky & Halloween content with 3 new scenarios, 4 new types of enemies (Undead and Ghost Ships), new Monster Guide entry, new action effects, new environment (Ship Graveyard), next chapter of Avant Armada story. You asked for it Faster a battle's loading time. Tooltip for every modifier of stats (attack or defence). Balance Changes in Captain L.'s ships (campaign 8). Decreased HP by 1. UI and EffectsBetter quality of campaign maps. Unknown monsters have been greyed out in the Bestiary. Bug Fixes No Booty phase for a scenario played once again. No healing if execute an action (by Errata's option) with the MedicByDice effect and without a die. No damages if execute an action (by Errata's option) with the DamageByDice effect and without a die. You can drag a die during the notification about removing a poison. No hiding the extended stats UI du…
- Patch Captain L. V0.5 - 27 September 2019
Patch notes New Content Captain L. Campaign - 3 new scenarios, 2 new types of enemies, new Errata option, new Monster Guide entry, new action effects, new environment (Vulcan), next chapter of Avant Armada story. You asked for it Skip button for cutscenes. Bestiary button to access the monsters guide from campaign screen. More readable entry in the monster guide. Bigger font size, changed icon layout. Precise message for "No salvos" situations ("No damages", "No targets", "No salvos this turn") Removed darkening effect after click on dialog popups. You can click wherever you want to skip dialogs on the Europe map (you do not have to click directly on the scroll) UI and EffectsCampaign introduction button to repeat every campaign intro. Alchemist escape sequence in scenario 3.3 (Maligna vs Pirates II). It clarifies the plot. Bug Fixes Action UI doesn't appear in scenario 2.3 (Maligna vs…
- Captain's log - Day 39 - "Luxury cruise ship" - 24 September 2019
We escaped from this hellish mist. The weather is better and we're sailing unperturbed and lazy. I ordered to give some rum to the sailors to improve mood. It could work, but Navigator read an old manuscript and began mumbling about a dragon with multiple heads in the area. Good mood disappeared. Even Polly didn't want a cracker. We are forging a very interesting update to be released on Friday the 27th. Below please see details of upcoming changes: Captain L. campaign - entirely new campaign with new Captain, new Errata's option, new map, new plot, new monster - Hydra, new skills and new environment effect - Vulcan. Twist for Captain's name included. Bestiary - full access to the monsters guide from campaign screen. You can browse monsters and their special skills whenever you wish. Skip button for cutscenes - if you are a non-lore type of person or you’re going through the campaign ag…
- Patch Blackbeard V0.41 - "A lifebelt for Continue" - 14 September 2019
Patch notes Bug Fixes Brown Screen appears after Continue. Game doesn't load after update to Blackbeard v0.4. We're sorry for dangerous reefs and storm weather during your expedition.
- Patch Blackbeard V0.4 - 13 September 2019
Please see below details of changes that were introduced in the update. Patch notes New Content Blackbeard Campaign - 3 new scenarios, 3 new type of enemies, new Monster Guide entry, new action effect, new environment (Sea Fog), next chapter of Avant Armada story. You asked for it World map - a new screen to trace Avant Armada's progress with a function to replay previous battle. UNDO option - ability to reset dice assignment and Errata options (except Reroll). Cancel Salvos option - ability to cancel previous salvo order Balance Changes in Preacher's Sacrifice skill (campaign 5). Replaced +1 healing by +1 wounding. Changes in 5.3 (Preacher vs Snot Boss). Snot Boss is no longer healed by Acid Sea. UI and Effects New look of many campaign maps. Removed ink points limit (was 6). More precise "Extra Salve" skill description. Bug Fixes Crash during Dice Roll when all required dice are in Pe…
- Unknown Pleasures: Find your windmill - 30 August 2019
Somehow, bank holidays always sneak up on me. You’d think after years of working for councils and universities I’d have figured them out by now, but nope. I remain completely flummoxed by the concept of time this week. What year is it? What are mornings? Why is everything in Britain still open exclusively when you can’t bloody get to it? Games, of course, do not recognise holidays. The tubes emit games, so many games, whether we’re here or not. It is time then, to wade through the stream, and pick out the very best under-covered new games on Steam. It’s Unknown Pleasures. Upending chronology this week: ocean fights, penal flights, and Cornish knights. (more…)
- Patch Fish V0.31 - "Faster Than Catamaran" - 30 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33658321%2F3ac92325cce2de221f9759f8e9bafcd8702b2e38.gif Please see below details of changes that were introduced in the update. Patch notes You asked for it Auto Cherub - you don't have to choke the Cherub manually (you can change it in Battle Options). Fast actions - you don't have to click to execute an action (you can change it in Battle Options). Fast Compass – speed of phase animation has been increased (you can change it in Battle Options). More interesting campaign 3 ("Whale Hunting") - faster & more challenging. Faster tutorial - removal of unnecessary texts & less fluff. Added suggestions after defeat in two tutorial battles (1.4 - Island with natives, 2.2 - Pirate Black Christopher). Added “Restart” button in Battle Options. Added “Restart” button on the Defeat Screen. The Cherub spits out dice faster. The dice l…
- Captain's log - Day 11 - "Changes on horizon" - 27 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33658321%2F7abc4a7870fe5950637a094c7814650d2afddf4b.gif Journey continues. I started drinking again. Navigator and Polly are competing every day trying to be the best in annoying me with their constant moaning and screaming. If things don't improve in next couple of days we will have vacancy for Navigator. And parrot... https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33658321%2Fa862b331090740356b64d0ba7f1cf86f5e23a573.png As promised, we are working very hard to introduce certain changes. We plan to release an update this week (hopefully Friday, if Captain doesn't jump out from the ship), that would address some of your proposals and concerns (listed in previous entry). We will provide details of changes in next announcement, but for now wanted to leave you with this small preview of upcoming changes in th…
- Captain's log - 2 days at sea - 18 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33658321%2F20a0dc4c5c784451967550eef60f5fdb5f12102f.gif We managed to leave the port without unexpected problems - although as expected we had to come back to refill our rum supply. Polly is very excited if not little annoying - she keeps screaming "choke, choke, choke" everytime she sees our cook. I am starting to worry about our navigator - every evening he comes and wants to re-do his course - maybe hiring the cheapest guy in the port wasn't such a good idea... Tomorrow we should finally see our first whale. Can't wait for those exciting chases... https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33658321%2Fa862b331090740356b64d0ba7f1cf86f5e23a573.png Thank you very much for all your support, questions, suggestions, reviews and video content. We really appreciate that. We will work hard to make sure that…
- Avant Armada leaves the shores - Here Be Dragons is finally here! - 16 August 2019
Fellow Captains! Are you ready to face unspeakable horrors of uncharted waters? Are you ready to put your fate in the hands of very unusual heroes? Are you ready to choke the cherub? We are! Officials can no longer hide the truth. Avant Armada will at last take back its place in history. Polly the Parrot will sing once again. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33658321%2Ffe226d0857c4f20fa76117d4369f8b4c6892b3d5.gif Here Be Dragons enters Early Access, which means that in coming weeks we will add additional content (our looney crew has many more captains and stories), options, fix what needs to be fixed and balance what needs to be balanced. We can't wait to hear your feedback and will be ready to answer (almost) any questions you might have. Join our Discord channel: https://discord.gg/BzRHajH https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fcla%25E2%2580%25A6
- Put to sea in the middle of August (Early Access) - 30 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33658321%2F22efc060b0a57d63973f2b0042e8315469a48917.gif Yeah! Here Be Dragons will finally arrive. The game will be available in the Early Access phase in the middle of August (the most likely 15th-16th August 2019). We are very happy that we will be able to show you adventures of the Avant Armada and reveal real Columbus story. The truth that officials wanted to erase will be hidden no more! We can't wait to read your impressions. But back to the meritum of the case. The most important Q&A for the Early Access phase: Why Early Access? Here Be Dragons is in a solid, playable state. We'd like to know what players think about the game during development. Players can enjoy interesting gameplay and story of our title while waiting for advanced scenarios and challenges. Approximately how long will this game be in Early Access?…
- Q2 2019 - 9 April 2019
Important message from our Half Sailors-Half Developers. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33658321%2F207f07bce31352e2f84549c56be25cc0abc774c8.gif https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33658321%2Fa3524e1d732380a9ae5dd6576723c5e68ad58c3f.gif