Grand Strategy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score51% positive
- Total reviews69
- Release dateJan 7, 2019
- DeveloperDenizen Seven
- PublisherDenizen Seven
Genres: Casual, Free To Play, Indie, Massively Multiplayer, Strategy
Company pages: Developer: Denizen SevenPublisher: Denizen Seven
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Grand Strategy Steam news
Grand Strategy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Server Back Online - 1 June 2019
The hosting company experienced series issues in the data center. After much gnashing of teeth, they seem to have fixed their problems. Grand Strategy is back online!
- Build 0.9.64 - 24 May 2019
New map: Throne of Daggers.
- Command Cards - 17 April 2019
Coming soon to Grand Strategy: Command Cards Command cards allow you to take actions throughout the game. On each turn you may purchase up to four command cards using energy. Players receive one energy for each three territories under their control, with a minimum of three per turn. There is an energy cost associated with performing each command card. Types of Command Cards: Ambush Assassin Bombard Bonus Armies Energy Crisis Home Guard Insurgent Mind Control Plague Strike
- Server Side Update - 10 April 2019
1. Stack limits are now enforced in Fortification phase. 1. Fixed 2 player team games with 8 and 10 players that would sometimes skip teams. Applies only to newly created games.
- Build 0.9.63 - 26 March 2019
1. Stack limits game option. The maximum number of armies on a territory is 15. 2. New map: Hornshark Island.
- Build 0.9.60 - 16 March 2019
1. New map: Dwarven Chasm. 2. Fixed graphical issue with dialogs on the game map. Armies were drawing on top of dialogs when the map was updating.
- Build 0.9.59 - 14 March 2019
1. View Cards dialog available on the game screen. 2. Annihilation Bonus Card setting. Annihilation sets destroy armies and Special Units in the associated territories. Each territory in the set is annihilated down to a single neutral army.
- Team Score Reset - 13 March 2019
Team scoring has been broken for some time. This resulted in drastically wrong team scores for all players that participated in a team game. The code has been fixed and team scoring should be working correctly. We have had to reset the team scores. If you would like credit for a team game that you participated in, just post the game # to a discussion thread and we will credit the points to your team score.
- Build 0.9.58 - 13 March 2019
1. You can move your Capital on the Fortify phase of any turn after your Capital is captured. 2. Deploying to Plague territories will kill half the deployed units.
- Build 0.9.57 - 12 March 2019
1. You can move your Capital on the first or second turn. 2. Log compression allows for larger game logs. 3. Minor updates to The Vietnam War map. Older games created on this map won't display perfectly on the new map background. 4. Fixed Australia bonus on Classic Balance of Power (only applies to new games).
- Build 0.9.55 - 7 March 2019
1. Capitals. On the first turn, one territory is automatically designated as your Capital. Your Capital can be moved (via drag and drop) on the first turn. If you capture a player's Capital, you take all of the player's cards. If you do not control your Capital, you cannot deploy armies. 2. Interdiction. After the first turn players can only deploy armies to territories that are connected to their Capital. 3. Neutral territories in scenarios now have 3 armies.
- Build 0.9.54 - 24 February 2019
1. Two new scenarios: Greek City States and Norman Invasion. 2. The map screen displays the scenario information for a map.
- Build 0.9.53 - 23 February 2019
1. Scenarios added for Classic Map and Europe: WW II.
- Build 0.9.52 - 21 February 2019
1. Team Leaderboard. 2. Serverside logging improvements to reduce the size of game logs.
- Build 0.9.51 - 9 January 2019
1. Drag and drop Special Units on the map. You no longer have to drag Special Units from the fortification panel. Just drag and drop units from territory to territory directly on the map. 2. Drag and drop armies from the deployment and fortification panel to the map. 3. Click on the armies in the deployment panel to reset the army selector to the maximum amount. 4. Begin localization of game logs. Half the entries in the game logs are now localized.
- Build 0.9.49 - 5 January 2019
1. Added two new maps. Pacific: World War II Europe: World War II 2. Added initial support for scenarios in the UI.
- Build 0.9.47 - 22 December 2018
There have been many requests from players who want to discuss their favorite soap operas with their fellow players. So we built player to player to chat into the game this build. When you view another player, click the chat button. The player is sent a chat request, and if they accept then you can chat directly with that player. Alternately, you could use this for challenging another player to a real-time game, or private player to player strategizing during a game. Happy Holidays!
- Build 0.9.45 - 19 December 2018
We're slowly working towards larger, less frequent updates. Hopefully, we will need fewer of these tiny bug fix releases. 1. Fixed chat refresh bug. (Caused by rushing out a build to fix the broken build 0.9.43). 2. Fixed explosions to accurately indicate if the attacker or defender loses armies after a roll of the dice.
- Build 0.9.44 - 18 December 2018
1. Fixed missing executable in the last Windows build. 2. Turn Limits. Turn limit games end after a set number of turns. 3. Plague. Four random territories at the beginning of a game are infected with the plague. 4. UI updates.
- Build 0.9.42 - 15 December 2018
1. Online indicators. An online icon indicates the logged in status of players. Yes! You can now tell if that player who created the real-time game is actually online and interested in playing the game. :) 2. Advance arrow. A blue advance arrow is shown during the advance phase. 3. Improved territory tool tips show number of Special Units. 4. A sound effect is played when a chat is sent during a game. 5. Fixed card names that were too long and made the selection of cards difficult.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 May 2019 | Build 0.9.64 | 2408775863521390970 |
| 2 | 10 April 2019 | Server Side Update | 2507851250555975112 |
| 3 | 26 March 2019 | Build 0.9.63 | 2543878145188037760 |
| 4 | 16 March 2019 | Build 0.9.60 | 3140604542247983453 |
| 5 | 14 March 2019 | Build 0.9.59 | 3140604542239730552 |
| 6 | 13 March 2019 | Team Score Reset | 2539373912621650972 |
| 7 | 13 March 2019 | Build 0.9.58 | 2539373912621520113 |
| 8 | 12 March 2019 | Build 0.9.57 | 2530366080612290748 |
| 9 | 7 March 2019 | Build 0.9.55 | 2530366080596382312 |
| 10 | 24 February 2019 | Build 0.9.54 | 2480825216200717082 |
| 11 | 23 February 2019 | Build 0.9.53 | 2480825216194762322 |
| 12 | 21 February 2019 | Build 0.9.52 | 2480825216187911721 |
| 13 | 9 January 2019 | Build 0.9.51 | 2417771014043204843 |
| 14 | 5 January 2019 | Build 0.9.49 | 2417770561719411543 |
| 15 | 22 December 2018 | Build 0.9.47 | 2417769111291981755 |
| 16 | 19 December 2018 | Build 0.9.45 | 2417769111278298094 |
| 17 | 18 December 2018 | Build 0.9.44 | 3244179105177455444 |
| 18 | 15 December 2018 | Build 0.9.42 | 3244179105166323132 |
| 19 | 13 December 2018 | Build 0.9.41 | 3244179105158075015 |
| 20 | 11 December 2018 | Server Side Update | 2416641943189568614 |
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