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1971: Indian Naval Front

1971: Indian Naval Front Steam news

Neosphere Interactive Studios | Apr 5, 2023 | game

Released

0players observed · 7 October 2026 - 06:23:54 UTC

ActionThird-Person ShooterWargameFlightAction-AdventureSteam Store

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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

1971: Indian Naval Front news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews70
  • Release dateApr 5, 2023
  • DeveloperNeosphere Interactive Studios
  • PublisherNeosphere Interactive Studios

Genres: Action

Company pages: Developer: Neosphere Interactive StudiosPublisher: Neosphere Interactive Studios

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1971: Indian Naval Front Steam news

1971: Indian Naval Front news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 1.2 Preview - 16 October 2023

    Hello Community, As passionate indie developers we always want to provide something new to the players and improve your experience. Here is another honest attempt from our side to keep the game active. What's new in Patch 1.2? Press M for Map! We have added a level map in the game which you can toggle by pressing M key from your keyboard. The map depicts a bird's eye view of the situation, letting the player know the position and distance of the enemy and other important landmark/checkpoints. Skirmish Mode. Another major feature will be included in this update is the Skirmish mode. This mode will have different missions/levels which will be fast paced in action and more dynamic in nature, but not related to the 1971 story. To start with we will have only one Skirmish mission/level in this update and more importantly we will ask the community to design the Skirmish levels and we will dev…

  • Patch 1.1 is now LIVE! - 2 September 2023

    Hello Community, As per players feedback, we have implemented major changes in the game. We have compiled a new gameplay trailer to showcase the improvements. Let us know your feedback. Thank you Neosphere Interactive Studios

  • Patch 1.1 Major Update - 2 September 2023

    Significant changes have been implemented in this Patch. They are as given below: Firing ship weapons from the third-person view. Added Buoyancy and ship tilt while turning. Improved ship weapon projectiles. Enhanced Jet mechanics. Framerate is no longer capped at 30. Controller support added.

  • Patch 1.1 Announcement - 16 August 2023

    Hello Everyone, On the occasion of 77th Indian Independence year we are thrilled to announce our patch 1.1 progress. The changes in the game designed to give you an all new experience are as given below: Improved Jet flying controls. We had received feedback/reviews from the community about difficulties in flying the jets, which was originally designed very similar to birds from the Battlefield series of games. We went ahead and simplified the controls of jet. A dedicated post was shared earlier with a free build for the community to test it out and provide feedback. Here is the link to it. New Jet Mechanics Enhanced ship movement. The ship movement has been improved with some realistic features. You will now notice that the ship tilts slightly in the direction where its turning. This was missing earlier. Buoyancy. Something we wanted to add from a very long time and its finally there.…

  • New Jet mechanics with controller support! - 5 August 2023

    Hello Community, As per the feedback received, we have worked on a new jet mechanic and would like you to give it a try and share your suggestions. Here is the link to download the free build Test Flight This is also enabled with controller support. Let us know. Thank You. Neosphere Interactive Studios.

  • Operation Trident - 18 April 2023

    A step-by-step video guide based on Operation Trident Follow the objective and move towards the Vantage Point. After moving for few kms you will be notified to turn off Radar, you can do that by pressing the R key. If the radar is on and you continue to move further, you will be detected by enemy patrolling jets and that's game over for you. On reaching the vantage point you can switch on the radar to identify the targets. A timer starts, indicating to complete the mission in stipulated time. At this point, the player is introduced to a game feature of switching between allied ships, by pressing Q key. Once you identify the targets, you would need to press 4 key to select the missiles. It's important to keep the radar on when selecting missiles, as you can program/deprogram targets only when radar is on. To fire missiles accurately at the targets, you would need to program the targets b…

  • Bombing a target! - 18 February 2023

    Hello Community! Our development progress is smooth, and we would be announcing a release period soon. We would like to showcase our recent dev update on how to drop bombs on ground targets. A step-by-step demonstration is there for your reference followed by a complete video. Step 1 Align your aircraft with the line of the target. Keep the pitch as straight as possible. Step 2 Once you are closer to the target press LEFT SHIFT (this key is being consistently used as an alternate weapon for any aircraft) to activate the bomb view, a crosshair will be drawn on ground/sea. Step 3 Release the bomb by pressing RMB while LEFT SHIFT key is pressed. Step 4 KABOOM! If your aiming is accurate. Timing is definitely a key here. Check out the complete video here: Do let us know your feedback in comments! Thank You. Neosphere Interactive Studios.

  • Ship Movement and Basic features - 7 February 2023

    Hello Community, For the very first time we are showcasing the movement mechanics and basic features of ship (frigate here in the video). Some of the fixes already done after recording this video: Added rear ship wakes. Working on the buoyancy of the ships based on the mass and size. The video also covers the firing of torpedoes from frigates. Let us know your feedback in comments. This video has been recorded from gameplay while doing the internal testing and is still work-in progress. This is not 100% representation of the final product. Thank you. Neosphere Interactive Studios.

  • Basic Flight Mechanics - 17 January 2023

    Hello Community, Based on the feedback on the demo which was shared last year (2021) we have made necessary changes in the flight mechanics. The jet movement are much smoother compared to the demo. Here is the short video showcasing the basic flight mechanics. Controls W/S to increase/decrease speed of the jet. A/D to yaw jet left and right. G to toggle landing gear. Mouse X to roll jet. Mouse Y to pitch. RMB to freelook. LMB to fire primary weapon. L Shift + LMB for secondary weapon. Scroll up for cockpit view. Scroll up again for zoom view. Scroll down to previous view. Do let us know your feedback in comments. Thank you. Neosphere Interactive Studios.

  • Dev Update 2022! - 3 January 2023

    Hello Community, We would like to highlight some of the key features improved and enhanced in our game. Compared to our closed demo released in late 2021 our 3D assets and overall graphics are now much more enhanced. We have re-created the entire set of 3D and 2D assets used in the game. Ocean simulation and buoyancy added. Subtitles for in-game voice overs. Improved game mechanics especially the jet/aircraft controls. Immersive mission briefing screens. Mini-game of Military Intelligence helps you progress through the campaign. Check out our dev update video which covers few features of the game. Share your feedback and suggestions in comment. Thank you. Wishing you all a very happy and productive year ahead. Cheers! Neosphere Interactive Studios

  • Buoyancy & Ocean Simulation! - 21 December 2022

    Hello Everyone, Firstly, we would like to thank the community for the continuous love and support towards our game and effort. Since last 6-8 months we have been pushing our release period ahead and have not been able to meet the timelines. Yes, we have been facing development, operational and other challenges but the community always supported and waited. So, thank you again for this, we do not wish to disappoint any member by producing a half-baked cake. Here we are demonstrating what we are trying to achieve. We have managed to crack buoyancy and ocean simulation in our game which was missing earlier. Here is the demo video below: The ocean material has been further enhanced and also simulates and creates wakes as there is movement of any vessel. The smaller ships/boats as shown in the video will have a higher buoyancy intensity compared to a frigate/destroyer or an aircraft carrier.…

  • Naval History - Chapter One - 3 August 2022

    In this segment we would like to highlight and share small yet effective moments from the 1971 naval conflict which actually changed the course of the war. 1. INS Rajput on a suicidal mission to hunt PNS Ghazi. 2. The air squadrons of INS Vikrant (R11) Watch this space for upcoming news! Cheers Neosphere Interactive Studios

  • Release period announced! - 9 July 2022

    Hello everyone, we are excited to announce the release period of the game. Q3 2022 it is! Check out the new release trailer below. Drop in your comments. Watch out for this space for more updates. Thank you. Neosphere Interactive Studios

  • Realistic Terrain Showcase! - 19 March 2022

    We had fun creating these huge landscapes/terrain with massive foliage spray. With over 50 Km radius of playable area. Go deep inside enemy territory and destroy their base. Check out the full video below.

  • Military Intelligence! - 15 February 2022

    Military Intelligence is the key in any war/battle. Therefore we took this initiative to add certain important elements of MI in the game, to make it more authentic in nature. What is Morse Code? Morse code is a method used in telecommunication to encode text characters as standardized sequences of two different signal durations, called dots and dashes, or dits and dahs. Each Morse code symbol is formed by a sequence of dits and dahs. Example of a Morse Code message. - .... .. ... / .. ... / .- / - . ... - / -- . ... ... .- --. . (this is a test message) Forward Slash symbol is used as "Space" between two words in game. Was Morse Code used in 1971 war? Yes. Morse Code in 1971: Indian Naval Front and player's role. Military Intelligence missions will be part of few levels in the single player campaign, which will help the player to progress through the levels. Player's role will be to tr…

  • Classic Mission Briefing! - 31 January 2022

    We have changed the theme of our mission briefing screen and have given a "War Room" like look and feel. Inspired from many such old school war games. Let us know your thoughts on this change. Relevant information will be provided for different levels in the softboard in form of blueprints, newspaper articles, images, decoded messages etc. New Old

  • Dev Diary end of 2021. - 31 December 2021

    One of the heavily guarded PAF airbase back then in 1971 at Cox Bazar (East Pakistan). Mission is to completely wreak havoc the base using air squadron of The Indian Navy. As a player you would be controlling the Hawker Seahawk jet of the Indian Navy installed with Hispano guns and unguided rockets. Need to pick the specific targets to create maximum damage. Some of the major targets to be destroyed: Armoury ATC and Comms station Bomber Squadron Factory and repair shed Oil Reserve MiG 19 Squadron

  • Dev Diary 28th June 2021 - 28 June 2021

    Hey Pilot, We have added a detailed cockpit view to give you an immersive feeling! Let's understand the features of our new cockpit step by step: See image for detail. A traditional Health Bar. (As it is in the third-person view) Digital Screen, giving you information of: A. Speed. B. Altitude. C. Landing Gear On/Off. D. Weapon Selected - Primary or Secondary. E. Damage status of different parts of aircraft, Air Pressure and Fuel status. F. Information regarding aircraft's pitch, yaw and roll. Gyro Altitude Indicator - Giving you sense of the horizon. Fully functionable cockpit Radar, lets you know the position of enemies and allies within 5KMs ASI - Air Speed Indicator. Light Indicators. We would like to mention, the cockpit model has been downloaded from Sketchfab and we would like to give credit to the creator of this model, ogonek.

  • Anti-Sub Warfare Aircraft Added - 15 April 2021

    Player Controllable - Yes Cockpit View - Yes In-Game Armaments - 1. 20 MM guns 2. Torpedo carried in internal bay

  • Missile Mechanism - 27 May 2020

    We are currently changing our Missile system to make it play closer to reality. Our earlier missile system had missiles simply shooting out from the pods without knowing about its targets. In the newer one, the player will need to keep his radar on and every single missile needs to be programmed for the selected target(within a fixed range) from the radar to make the missile home-in towards the target. The missiles can also be de-programmed. Watch this space for a video coming out soon on the new Missile system. Jai Hind!

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 2023Patch 1.1 Major Update5141476355665196749

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