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Tactics V: "Obsidian Brigade"

Tactics V: "Obsidian Brigade" Steam news

From Nothing Game Studios | Aug 8, 2019 | game

Released

0players observed · 25 September 2026 - 15:07:32 UTC

RPGStrategyTurn-BasedTurn-Based TacticsTacticalSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive

Tactics V: "Obsidian Brigade" news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive
  • Total reviews34
  • Release dateAug 8, 2019
  • DeveloperFrom Nothing Game Studios
  • PublisherFrom Nothing Game Studios

Genres: RPG, Strategy

Company pages: Developer: From Nothing Game StudiosPublisher: From Nothing Game Studios

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Tactics V: "Obsidian Brigade" Steam news

Tactics V: "Obsidian Brigade" news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Steam Deck Update - 27 May 2023

    All graphics modes are now available with Steam Deck support!

  • Experimental Steam Deck Support - 17 October 2022

    *Updated Unity version for Linux. *same update can be tried for Mac and Windows. If desired, select the public beta branch

  • Smooth Rendering/Bug Fixes Patch - 25 March 2020

    Fixes: *Added optional smooth rendering alternative (instead of dithering) *counter archery and blade wizard legionnaire multi-classing bug fixes *reduction in summoning spikes *AI bugs *changes to random calculation *grass issue *return to title crash fix

  • Faster and Smarter AI Patch - 14 March 2020

    The AI had lost some of it's speed and wizard wits over the patches, this fixes that, difficulty might surprise some, as blast spells are used more by AI.

  • Patch 2.8 bug fixes - 1 January 2020

    Fixes: *increased some early battle unit caps *fixed mastery effecting movement *fixed more mount specific issues *speed of legionnaire animation calculations improved *legionnaire jumping to empty spaces improved *legionnaire jump power heights increased *legionnaire through strike adds proper damage *legion techniques show proper damage in description

  • Line Glitch Fix! - 16 December 2019

    Users who were experiencing the odd black rendering lines have a fix, OpenGL still the most stable graphics API launch option for the game, but players have reported DirectX 11 Launch mode fixing this issue.

  • Legionnaire Class Patch - 11 December 2019

    New patch available for Tactics V: "Obsidian Brigade"! Main focus has been on the new class, but there are other notable improvements, see below. Features/Fixes: *The Legionnaire Class: *Maneuverability Skill reduces the initial TU cost of movement *Charge melee Skill (movement adds damage to standard melee attacks) *Improved Jump Skill (Ups the vertical jump stat) *Extended Spear Reach Skill (Spear increased to 2 squares, 2h Spear increased to 3) *Legion Technique Skill *Jump powers (player delays and leaps towards a target with a spear or 2h spear, ending their turn right next to them) *Strike Through power (player does a melee attack with a spear or 2h spear ending their turn on the opposite side of the targets) *Shared Combat Horse Riding with the Legionnaire class skills *Shared Medium armor proficiency (not mastery) with the Archer and Legionnaire class bonus skills *Shared Heavy…

  • Fall 2019 Patch 2.0! - 23 November 2019

    Tactics V: "Obsidian Brigade" has an updated patch: Features: *A Quick Battle setting which applies turbo to all actions in combat (note that when the ... is above an AI unit, it is thinking, this can't be sped up) *A Quick Confirmations setting (dramatically reduces the amount of confirmation boxes in the game) *Auto Concentrate Skill (the Energy Wizard class has a powerful new skill which will give the unit concentrate every turn) *Vulnerability upon use of Magic Powers has been nearly doubled in potency *Blast Magic has dramatically increased damage amounts *Magic Powers give more XP/SP gains *End of battle spoil items now have additional items taken from the slain opponents *The Whirlwind power for the Fighter class has had it's PP cost reduced *All random numbers used in dice rolls are better randomized *Added (pricey) Magic Defense focused armors, shield, capes, staffs *The Rogue…

  • Fall 2019 Patch! - 2 November 2019

    Tactics V: "Obsidian Brigade" has a new patch: *Added Noisy Terrain visuals, which can be turned off in the start screen *Added more terrain models *Added stacking of all status effects *Added Vulnerability effects to all offensive elemental spells *BUG FIX: Better memory management

  • Additional Fixes - 15 August 2019

    Following Fixes were added: Fix for summoned creatures and undead crash on certain hardware Fix for new recruits stats Fix for enemies going out of bounds on Chapter 2 Mission 7 Fixes to Achievement requirements (Flawless Achievement) Fixes for Loading screen consistency Fixes to returning to title loading XP Hidden option stores between sessions Mute Music option stores between sessions Mute FX option stores between sessions Minimum bomb throw distance effected by blast radius Facing for two weapon backstabs no longer turn the target's facing on the first swing Self targeted healing no longer turns the unit Healing spells and Undead damage spells are now affected by Will (a little) Fixes to Necromancer power TU amounts marked as v1.4 should be up tonight

  • Launch, and first patch - 11 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35142173%2F24d8b3c887bfdadfc1a24bc01c59bee3912fd4eb.png Big thanks to everyone for our launch! Due to our resources we missed a graphics compatibility issue (use Vulkan to fix), so we’re putting up all of our patch, displayed as 1.3 on the title screen. Fixes include: • People experiencing horizontal and vertical lines across the screen should launch the game with Vulkan Graphics API, if you aren’t notified of this launch option from the Play button on steam, you can right click the game and select “Play using Vulkan.” • Made intro to new game text have a constant scroll speed for ease of reading. • Also reduced memory consumption. • Lowered default volume. • Added music and FX mute toggles to the system(start/esc) screens. • Cave map geometry alignment issue fixed. • Demon’s no longer give text battle cries for lore sake.…

Patch notes and updates

S.noRelease datePatch nameGID number
127 May 2023Steam Deck Update5151600576593994573
217 October 2022Experimental Steam Deck Support6402455182517692196
325 March 2020Smooth Rendering/Bug Fixes Patch2984138620241435974
414 March 2020Faster and Smarter AI Patch3893864668618705963
51 January 2020Patch 2.8 bug fixes2592316573895807723
616 December 2019Line Glitch Fix!3370312875264089511
715 August 2019Additional Fixes3556075649720741636
811 August 2019Launch, and first patch2412160539866282861

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