SPSTEAMPULSELIVE ANALYTICS
Singularity: Tactics Arena

Singularity: Tactics Arena Steam metadata

A Memory of Eternity | Dec 17, 2019 | game

Released

0players observed · 25 September 2026 - 19:20:31 UTC

RPGPixel GraphicsTurn-Based2DSci-fiSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)930
  • Revenue (VGI)$6,132
  • Review score94% positive

Singularity: Tactics Arena metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)930
  • Revenue (VGI)$6,132
  • Review score94% positive
  • Total reviews31
  • Release dateDec 17, 2019
  • DeveloperA Memory of Eternity
  • PublisherPipli Publishing, A Memory of Eternity

Genres: RPG

Company pages: Developer: A Memory of EternityPublisher: Pipli Publishing, A Memory of Eternity

Top Steam chartsTop 100 gamesGame directorySteam Store page

Singularity: Tactics Arena Steam metadata

Singularity: Tactics Arena metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/962220/metadata
Steam Storehttps://store.steampowered.com/app/962220/
Steam Communityhttps://steamcommunity.com/app/962220
PCGamingWiki search
IGDB searchSearch IGDB for Singularity: Tactics Arena

Reviews, pricing, and metadata

Review summary

Positive

94% positive, 29 positive, 2 negative

Price and discount

$9.99

Platforms

Windows, Mac

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 1 October 2019

Latest Steam announcements

  • Series-wide updates! - 10 April 2024

    Hi everyone! I’m happy to announce that I’ve rolled out some minor but useful quality of life patches for all my finished games. Especially since a lot of people who played Memoirs are looking into my older (and even less polished) work :D. The Singularity Wish This is my first commercial game and you can tell it was where I learned a lot of the basics. I re-played it recently and was actually pleasantly surprised by how much I like it! Revisiting old games you've made is actually a really neat experience. Reminds me of when I used to write short stories. In the patch I’ve added a cheat mode and rebalanced the methods needed to achieve the best endings. One thing that’s always bothered me is how hard it was to achieve some of the rarer endings in this game, so I finally went back and made is slightly easier (or much easier if you use the cheats). A reminder that this game’s endings are…

  • Big new bug patch incoming - 8 July 2020

    Hi all! Just an update that there will be an upcoming patch to fix various bugs and errors in the game. Shoutout to SamuelHans and other players who have been pointing out bugs. :D File size for the update will be negligible.

  • Version 1.02 now available - 21 January 2020

    Patch notes: - Fixed a glitch involving the arcade entrance on day 16 - Fixed various typos in the journal - Altered some code to make bugs involving summonable allies occur less frequently

  • Upcoming 25% discount - 16 January 2020

    Singularity: Tactics Arena will be available at a 25% discount starting 1/21!

  • Patch 1.01 - 23 December 2019

    Patch 1.01 released to fix several issues, including: A glitch in Day 19 where the player is able to enter the caverns twice Bugged turrets for the support class A soul jar that can be sold multiple times various typos and errors.

  • Thank you - 17 December 2019

    We have launched! I want to thank all my supporters and especially my backers on Kickstarter and beta/EA testers for making all this possible. It has taken me well over a year to build Singularity: Tactics Arena, and I'm very proud of the final product. It may be rough in places, with a few bugs here and there, some balance issues, and cobbled together assets. All hallmarks of the solodev process, but I am very glad to have made the game I wanted to make, without cutting any corners or making any compromises. Although my attention has switched over to my next project, which is both very similar and very different compared to S:TA, I will continue supporting this game with patches and updates as we head out from launch. My next step will be writing a game guide, although this may take some time and be released in increments, as S:TA is a surprisingly deep game. I expect to refine the sys…

  • Launch primed for around next week - 12 December 2019

    I'm excited to say that I will be likely releasing the next patch, and officially launching the game, sometime next week. I have not found any significant, game-breaking bugs, although a few minor issues remain, such as sticky controls on certain gamepads and controllers. As I've said before, I will continue to support Singularity with regular patches and updates as needed.

  • Singularity: Tactics Arena is now 100% content complete - 25 November 2019

    I'm glad to announce with the newest patch on windows that 100% of the content in the game is now live, save for some minor things such as credits. Moving forward, I will take some time to hammer out the remaining bugs and issues the game has, as well as some balance changes for combat. Then it'll be moving onto the full launch! The price will also be increased to match the game's transition out of beta/early access, so if you want it at a significant discount, now's the time to get it. The updated mac version will be released shortly. Thanks again for supporting me!

  • 100% content version coming soon - 11 November 2019

    Just a quick update that the 100% content version is nearly finished, at this point I'm just finalizing some of the final "boss" fights, as well as balancing endgame equipment and economy (end game items are currently priced way too high). Additionally, I'm working on completing the stretch goal/optional area (Anomalie's arcade) as well as a sort-of-hidden sidequest.

  • Beta Version 0.563 live for Windows! - 19 October 2019

    Hi everyone, Beta version 0.563 is now live for Windows, with a Mac version to come very soon. As promised in the last update, this version brings the game content up to 75% and adds on the Trauma system. The trauma system is a hard mode that adds permanent status modifiers and can be turned on or off by using one of the machines in the Augmentation room. Other changes include the addition of an error log, reworking critical hits, animation fixes, rebalancing some skills and items, and several major bug fixes, including (hopefully) reducing the occurrence of the battle placement crash. And probably a slew of new and exciting bugs! Also, moving forward, patches and updates will have more detailed changelogs. Let me know your feed back either here or on the discord: https://discord.gg/azkt8RD

  • Roadmap to Launch - 12 October 2019

    We’re in the final stretch Hi all, so there’s some curiosity about how the current roadmap looks, and I’m pleased to announce that we are in the final stretch to a full launch. There are a few obstacles in the way (including one rather persistent bug that affects a small section of players), but I don’t anticipate any major issues. Next Major Patch The next major content update will bring the playable story up to 75%, introduce the Trauma system (which you can turn on and off at any point), and introduce a variety of bug fixes, optimizations and new features. The most important of which is how critical damage is handled (now scaling max crit damage to 1.7x rather than 3x+), a new function that logs crash errors and more. I expect this patch to be available sometime next week. Final Beta Version Following the release of this patch, I will be preparing the final beta version, which will i…

  • Early Access/Open Beta begins tomorrow - 1 October 2019

    It's finally here! Early Access will begin tomorrow. Why Early Access? “We are nearing the end of development for Singularity: Tactics Arena. Our early access period is essentially an open beta. We are hoping that player feedback will help us fine-tune the game and remove any bugs. The Early Access version of Singularity: Tactics Arena is a little over 50% of the game’s total content, so the EA price reflects that.” Approximately how long will this game be in Early Access? “We predict the game will be in Early Access until late November, at which point the official release will be launched.” How is the full version planned to differ from the Early Access version? “A more content-complete, bug-free experience with several features (which are now missing) fully implemented. In particular: The story content as of Beta version 0.559 is only 50%. As the game is developed through Early Access…

  • Mac version ready, major and minor bugs patched - 2 September 2019

    Hi all, Both the Mac and Windows versions are now available, and some feedback from testers has been implemented. If you would like a beta key or to join the discussion, visit our discord here: https://discord.gg/JCfVAhE

  • Update: Windows BETA is Ready, Mac Version Coming Very Soon - 28 August 2019

    Hi all, Great news, the closed beta for windows is ready on both Steam and Itch.io. The Mac version is postponed slightly due to some technical issues, which may require me buying a new Mac to fix. If you want a beta key, contact me on my discord channel here: https://discord.gg/azkt8RD. Got 100 spare keys so it's first come first serve. What you should expect from the Beta: The first phase of the Beta will cover the first full 1/3 of the game. As the test period progresses, I will update the Beta until it covers 100% of the game, and eventually, towards full release. I am attempting to do this in such a way where testers can download new files and pick up where they left off, with all of their progress intact, when an update drops, but bugs may occur. There is currently no hard level cap. Players may level up their characters all the way to the soft cap of level 20 (after which no new…

  • The Beta is Finished, Closed Testing Period Coming Soon - 15 August 2019

    Good news everyone! The first phase of the Beta has been completed and I’m getting ready to launch the closed testing period. What remains is a few administrative/technical tasks, such as uploading the beta to Steam and Itch.io as well as generating keys. I’m planning on creating keys for both Steam and Itch.io for Windows and macOS, but can’t guarantee they will come out at the same time. I am currently aiming for the week of August 26th as the Beta launch date. What can you expect from the Beta? The first phase of the Beta will cover the first, full 1/3 of the game. As the test period progresses, I will update the Beta until it covers 100% of the game, at which point the game will go into full release. I am attempting to do this in such a way where testers can download new files and pick up where they left off, with all of their progress intact, when an update drops, but bugs may occu…

Patch notes and updates

S.noRelease datePatch nameGID number
121 January 2020Version 1.02 now available3690071589859674562
223 December 2019Patch 1.012592316573862414306

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID962220
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateDec 17, 2019
DeveloperA Memory of Eternity
PublisherPipli Publishing, A Memory of Eternity
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent94%
Positive reviews29
Negative reviews2
Total reviews31
Steam recommendationsNot available
AchievementsNot available
Average playtime forever935 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/962220/

Short description

Tactics Arena is a narrative-driven RPG inspired by the SCP Foundation, Final Fantasy Tactics and D&D 5e.

About this game

A narrative-driven, Arena-style RPG Survive the Madness of the Singularity Tactics Arena is a narrative-driven RPG set in the universe of A Memory of Eternity. Taking place immediately after the events of the The Singularity Wish, the player assumes control of Eloise Fleming, a talented and capable young programmer at the Synder Corporation. Waking up in an unfamiliar cell with three other captives, Eloise and her new companions will have to fight their way out through the Arena. Tactics Arena is a combat-heavy game designed around character building and loot. Game length can vary depending on the player. A robust RPG system that is easy to learn while still offering depth in character building and combat. Tactical turn-based, grid-based combat. Four main classes, each with 2 unique subclasses that offer access to different skills. Loads of weapons, armor, items and resources that can help players turn the tide against vastly more powerful enemies. 20 Arena floors with dozens of enemy types, each with their own unique attacks, weaknesses and special abilities. Hundreds of lines of dialogue, the context of which depends on the choices you make. A personal story revolving around the technological singularity. Multiple endings. Cheats! Price commitment I believe in a commitment to the players, both in quality and value. I believe that no gamer should ever feel like they didn’t get the value they expected for a game, especially when it comes to a digital product. As a hobbyist dev, I am not bound to shareholders to deliver profits — I make games because I want to. And I release games because I want others to enjoy them. This is something the wider AAA games industry has forgotten. Instead of draining every last cent with DLC and loot boxes, I create complete games for a decent price. If at any point you are dissatisfied, please request a refund. Trailer music credit: TecknoAXE "Edge of Tomorrow"

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Singularity: Tactics Arena's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Singularity: Tactics Arena's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Singularity: Tactics Arena at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$9.99$9.99No discountSteam Store

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