- My Colony v3.5.0 Released - 12 August 2026
My Colony v3.5.0 is now live and ready to play! This update fixes more issues and makes more QoL improvements as have been submitted here on the Steam forums and through the Discord server. The Bulldozer tool has also been upgraded so that you can select from multiple bulldozer sizes (right click on the tool for the menu). See the full release notes at the link below:My Colony v3.5.0 Released - Ape Apps
- My Colony v3.4.0 Released - 5 August 2026
The v3.4.0 update for My Colony is now live, featuring a host of performance optimizations, instant pavement construction, new engine settings, and a new 10th Anniversary statue that is buildable by all civs. Check out the full release notes below: My Colony v3.4.0 Released - Ape Apps
- My Colony v3.3.0 Released - 22 July 2026
Another My Colony update for you guys this week! In this release I have further expanded the options available in the Engine Settings menu based on user feedback and requests, including more hotkeys and ticker speed customizations. I also added a new "Delete All" option so you can quickly nuke all buildings of a specific type. See the patch notes for more details and information, and stay tuned for more!https://www.ape-apps.com/my-colony-universe/updates/my-colony-v330-released
- My Colony v3.2.0 Released - 13 July 2026
The v3.2.0 release for the My Colony 10th anniversary update is now live and ready to play! This update continues with the fixes and QoL improvements, as reported by you guys in the Steam forums and on the Discord. Please see the full changelog at the link below for a list of everything new in this patch. Thank you all for playing the game, and stay tuned for a lot more My Colony to come!!!https://www.ape-apps.com/my-colony-universe/updates/my-colony-v320-released
- My Colony v3.1.0 Released - 6 July 2026
Thank you everyone who played and left feedback on last week's 3.0.0 10th anniversary update! Today I present you with the first round of bug patches and QoL improvements for that major overhaul of the game. Please continue to leave feedback and let me know what issues you find. This game is for you guys, and I am 100% dedicated to making it the best it can be!See the full release notes here: https://www.ape-apps.com/my-colony-universe/updates/my-colony-v310-released
- My Colony 10th Anniversary Update Released - 3 July 2026
It's finally here! My Colony v3.0.0, the 10th Anniversary Update, is now available to download! This is a major update to the game, where basically the entire game was rewritten from scratch. I put many months of work into this release, and I really hope you all enjoy it. Find the full release notes at the link below, and please let me know what you think of it. This is not the end of the game, but a new beginning. Here's to the next 10 years of My Colony!
- My Colony v3.0 Coming Soon - 11 June 2026
The huge 10th anniversary update to My Colony will be hitting all platforms on July 3rd, 2026! My Colony v3.0 is a massive update, featuring a completely rebuilt game engine, a revamped user interface, a ton of new content, and the new Spice World map type! You can read all about it at the link below:https://www.ape-apps.com/my-colony-universe/updates/my-colony-v3-announcement So mark your calendars and get ready to deploy your landers, because the largest update in the history of My Colony arrives in just a few weeks!
- My Colony v3.0 Rewrite Available For Early Testing - 17 April 2026
For the last few months I have been working on a total rewrite of My Colony for the 10 year anniversary of the game. My Colony v3.0 represents a significant change to the game, including a complete rewrite of the simulation engine, splitting the logic and rendering engines into their own threads, replacing regions/single map worlds with new infinite world sizes, a total rewrite of the UI, and much more. The update is still a ways off, but today I am posting a link to where you can test the revamp out right now (in your web browser) and offer feedback and advice as the rework moves forward!The current iteration of the game rewrite is live right now at the following address: https://beta.mycolony.online/Some things to keep in mind. This rewrite is currently non-destructive, meaning it does not support saving. So if your worlds are on Cloud Sync, feel free to open them up and test them out…
- My Colony v3.0 Might Break Things... - 25 February 2026
As I get further into the work on the big My Colony v3.0/10th Anniversary update, it is becoming clear that what I had originally planned as a mainly a graphics and performance upgrade is quickly turning into a complete overhaul of the underlying simulation engine. So today I wanted to discuss some of the things that are changing and how it might impact existing colonies, as well as what you should prepare for as the update approaches.The current simulation system in My Colony is very much building centered, whereby each building tracks its own precise stats and is continually updated on a per-tick basis. This system is good and accurate for a small scale game, but quickly causes major performance degradations as a colony grows. That is the primary reason why the Regions system had to be implemented in My Colony, as the current system simply does not support a gigantic single-map colony…
- Building a New Rendering Engine for My Colony - 17 February 2026
This year is the 10th anniversary of My Colony, and I had originally planned to mark the occasion with the release of My Colony 2, but that would require massive rushing of a product and releasing something that would be nowhere near ready, so I instead am going to put that on the back burner and to a pretty major overhaul of the original My Colony with many of the fixes, features and updates that people have been wanting for a while now. So, over the next couple of months, I will be doing a series of posts highlighting some of the different mechanics that are being overhauled in My Colony v3.0, coming later this spring. Starting with a major one - a complete rewrite of the rendering engine!Currently, My Colony uses a software-based rendering engine, which mostly works fine but you can start to see some issues with performance, particularly when you have a lot of structures in your colo…
- Realms of Conflict Now Available - 16 December 2025
Wanting to let everybody know that my new game Realms of Conflict is now available on Steam Early Access!Realms of Conflict is a top-down, real time role playing adventure game with a cartoon/toy aesthetic. Forge your own path in the fantasy world of Artad and help shape the future of the game as I continue to build out the world! Check it out today!
- My Colony v2.4.1 Released - 2 December 2025
Minor release for My Colony today, v2.4.1 corrects a couple of bugs and nothing more. Just trying to keep the game running smooth for everyone!Thank you to everyone who plays and supports My Colony. I will be providing more news on the upcoming My Colony 2 soon. Also, my new steam game Realms of Conflict is coming to Steam early access in just a couple of weeks, please check it out and add it to your wishlist!
- My Colony 2 Announcement - 22 November 2025
The original My Colony was released on May 16, 2016. At that point I had no real idea in what direction I was going to take the game. In my head it was going to be some sort of strange mix between Command and Conquer, Sim City and Age of Empires. I kept working at it though, and with the help of a ton of user feedback, My Colony became what it is today.In 2020, I started working on a 3D voxel art-based sequel to the game which never really left the beta/development phase. I had major performance issues related to the voxel style artwork. Additionally, I got a lot of user feedback about how the game was missing many of the more beloved features from the original. Throughout the past few months, I have been discussing with the Discord community options for the My Colony sequel going forward, and I eventually decided to scrap the voxel-based game altogether (if you are interested in checki…
- The Dark Franklin Arcology Has Arrived - 17 November 2025
Some players do not care about the My Colony premium structure series, and if that is the case for you, then pay no mind to today's update. Originally released two years ago though, the Franklin Arcology has probably been the favorite premium structure among the players, and the one which I get the most requests for a re-release on. Since I did announce at the beginning of the premium structure feature that I would not be doing any re-releases, I couldn't simply just put the original Franklin Arcology back out there. However, it's dark evil twin is fair game, so available from now until the end of the year, the Dark Franklin Arcology is now available for Ape Apps Account users to purchase in-game!The stats on the Dark Franklin are similar to the original, although there are a couple of buffs added to this release. It's population capacity has been increased by 5,000 (for a total of 35,0…
- My Colony v2.4.0 Released - 13 November 2025
The v2.4.0 patch for My Colony is now available and includes a few important changes that you should be aware of, so let's take a look at it.The biggest change is with the built-in global chat for the game. It has previously been powered by my Ape Chat online service, but due to new age verification laws that are coming online right now all across the globe, I have decided to shut that service down. As a result, the in-game chat now uses the same relay server that the Galactic Board of Trade uses for trade notifications, which still supports real time chat, but messages are no longer stored and logged. This means that if you sign on, you can't pull out the old chat sidebar or see a history of chat messages from when you were offline.The other big change in this update is for macOS players of the game (all 2 or so of you). The macOS client was previously compiled for Intel x86 64bit CPUs…
- My Colony Steam Achievements Are Live! - 27 October 2025
I've got some good news for all of you My Colony fans out there, at long last all of the game's achievements (previously only available on mobile) are now available on Steam and ready for you to unlock!I apologize to everyone for the years long delay on getting these over to Steam. This was mainly a product of my laziness since I had to recreate all of the graphics assets for all of the achievements, but I finally sat down and did it this afternoon and now everything is good to go.All in all, there are now 20 achievements available for you to unlock in the game. If there is a positive reaction from the players, I may go ahead and add more to all platforms, so just let me know what you'd like to see. Until then, have fun unlocking this first batch of initial achievements for the game!
- My Colony v2.3.0 Released - 23 October 2025
My Colony v2.3.0 is now live, and you should be able to update your client in Steam right now. Along with the standard bug fixes and dependency updates, this release includes a significant change in which the game is packaged.Previously, My Colony on Steam was released with the bare minimum shell of it's game data, and would automatically download all of the latest game files when launched. I have decided now that I would start packaging the entire game content bundle with each release. This way if I end up getting hit by a car or all of my servers go down, future players will still be able to download and enjoy My Colony long after I'm gone.For a complete rundown of changes, you can refer to the full patch notes here: https://www.ape-apps.com/my-colony-universe/updates/my-colony-230-releasedFinally, I would like to point out that my next Steam game Realms of Conflict will be released o…
- Announcing Realms of Conflict - 15 October 2025
My Colony fans, the next Steam title from Ape Apps will be arriving on December 16 - Realms of Conflict!Venture forth into the world of Artad, a mystical place filled with warring kingdoms of men, dwarves, elves, goblins and more. Grow your skills and power as you venture into the world, taking jobs, going on quests, finding gear, and fighting terrifying foes. Unlock new items, skills and abilities as your fame and power grow. Artad is an open world, so players are free to chart their own quest and set their own destiny!Realms of Conflict will be arriving with full support for the Steam Deck, as well as Windows, macOS and Linux. Add it to your wishlist today and prepare for the adventure!
- My Colony v2.0.0 Released - 16 April 2025
My Colony has just been updated to v2.0.0 and is now live! This should address loading issues some players have experienced, and I am sorry for that! I have updated the icon a bit, changed up the title screen, and spruced up some of the UI elements slightly. There were a lot of "under the hood" changes in this update, so let me know what issues you uncover!
- My Colony v1.35.0 Released - 19 September 2024
My Colony has been updated to v1.35.0 on Steam, fixing some bugs and keeping the game up to date for you guys. Enjoy!