SPSTEAMPULSELIVE ANALYTICS
Whimsical Quest

Whimsical Quest Steam news

Stealthygolem | Dec 3, 2018 | game

Released

0players observed · 24 September 2026 - 18:54:19 UTC

ActionAdventureAction RoguelikeRogue-liteRetroSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive

Whimsical Quest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews11
  • Release dateDec 3, 2018
  • DeveloperStealthygolem
  • PublisherStealthygolem

Genres: Action, Adventure

Company pages: Developer: StealthygolemPublisher: Stealthygolem

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Whimsical Quest Steam news

Whimsical Quest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Whimsical Quest is now "Free To Play!" - 3 May 2021

    Whimsical Quest is now "Free To Play!" I've thought about turning my game into a free game for a little while now. I realize, looking back at the game, that there are many imperfections with Whimsical Quest, and while I did knowingly make it a little difficult to jump into - like the older games usually were - it does not really satisfy in the way I perhaps thought it would. Also, I would like to make this game more accessible, so that other aspiring developers, or others that are just curious, can see what a game developed entirely by one person (sound, art, programming) can look like, and what errors one can often encounter. My biggest error was losing touch of the whole feel of the game. When you're stuck fiddling with details for hours on end, you forget the essential and fun parts of the game. You just end up in a sort of: "progress is good" vibe. And, what you can end up with is a…

  • Scary discount! - 31 October 2019

    Another discount this way comes. Or, has come. Has cometh... Hath arrivaled? I don't know. Thanks for your continued support. I am currently working on a new project, which is in its infant stage. I will keep you guys posted here and on my twitter. Have a spoopy halloween!

  • It's not summer anymore sale! - 12 August 2019

    We're going on sale again! It's like under a buck, or the equivalent. It'll cost you like a candy bar, but instead of having a sweet treat you'll be having a formidably average experience.

  • Lunar Sale 50% off and small bugfix! - 7 February 2019

    Lunar sale is cool, and then this game also is a bit cheaper. So that's cool and all. I've kinda let this game sit a little, because there wasn't really that much traction, so I think a new project should be the wiser choice going forward! Hope you're all doing well out there, lovelies! Last patch was just to make it easier to understand how to back away from audio settings using the keyboard. Having the back key on "T" was a bit confusing at first. So you can now go "Back" with the Backspace and Escape key as well. Cheers, Head wizard of Stealthygolem

  • Whimsical Quest is available! - 3 December 2018

    Whimsical Quest is now open to the entire public! It's even possible to buy the game. Now that's quite the traditional service! I hope you guys enjoy the game. I'll be lounging around in the discussion forums from time to time if you guys have any enquiries or things of the same sort. Cheers! - Stealthygolem, lonely developer of dumb game

  • Some additions - 31 October 2018

    Another update with two more achievements and two more items! NEW Item: Mr. Sentry. NEW Item: Mr. Acid. NEW Achievement: Whimsical Patron. NEW Achievement: It Hurts. Fixed a glitchy item pickup on the dream world stage making you not able to progress. Balancing the character progression has been the most current project. So some tweaks to almost every character has been made. Mainly damage and attack speed ratios. Minor Dillydallying around with the code. We're closing in on a month until the release. To all the potential testers out there: any bugs or glitches (or even cool suggestions?) you find out there would be nice to collect. So post them here, or wherever you know where to get a hold of me. Like on @Stealthygolem on twitter.

  • Bugfix and small add-ons. 25-10-18 - 25 October 2018

    First update for Whimsical Quest on Steam! This is rather fun, isn't it? Bugfixes SteamOverlay Pause Code Inserted. The game should now properly pause on steam overlay. Tweaked damage on Dark Platter, Altar of Ymbis and Spheremaster. Issues with Steam Achievements fixed. Added Sound Effect for Dark Platter when you use the item. Voices(?) for different bosses added in. Added some SFX for SpiritBlazer that were left out. Properly fixed game’s interaction with the mouse cursor. Leaving it out of the game but not completely unavailable if Whimsical Quest isn’t active. I'm still working on adding more items and other 'quality' stuff before the official release. Main target right now is just making sure everything works fine.

Patch notes and updates

S.noRelease datePatch nameGID number
17 February 2019Lunar Sale 50% off and small bugfix!2461683368385814592

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