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Reynard

Reynard Steam news

Filipinjo, bostjang | Nov 21, 2018 | game

Released

1players observed · 21 September 2026 - 23:33:11 UTC

ActionIndieRPGAction RoguelikePixel GraphicsSteam Store

  • Latest observed players1 · 21 September 2026 - 23:33:11 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Reynard news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 21 September 2026 - 23:33:11 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews36
  • Release dateNov 21, 2018
  • DeveloperFilipinjo, bostjang
  • PublisherHyper Fox Studios

Genres: Action, Indie, RPG

Company pages: Developer: Filipinjo, bostjangPublisher: Hyper Fox Studios

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Reynard Steam news

Reynard news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • From Reynard to a New Chapter… - 24 February 2026

    From Reynard to a New Chapter… It’s been more than 7 years since Boštjan and I released Reynard. Since then, I’ve been quietly working, learning, rebuilding systems from scratch — and today I can finally share something new with you. Lands of Fury If you enjoyed the challenge, combat, and world of Reynard, I invite you to step into something deeper, and far more relentless. Lands of Fury is a fast-paced action roguelite set in the same universe — but in a different era. where the world is harsher and survival demands mastery. Expect: • Brutal, skill-based combat • Deep rune combinations • Unique builds every run • Powerful companions • Meaningful progression • No two runs the same 🎮 A playable demo is available now, and the game is part of Steam Next Fest! If you’d like to support the project: 👉 Play the demo 👉 Wishlist the game 👉 Share it with friends who enjoy challenging action R…

  • Reynard Versoion 1.0.3 – Optimization, Bug Fixes and the Future - 8 March 2019

    This week I focused on optimization and bug fixes. I also have some important news about the future of Reynard and Hyper Fox Studios. A lot of people asked me if Reynard will be released on Nintendo Switch platform and I can finally reply that… IT WILL!!! Nintendo approved my developer account for Switch. This gave me another huge motivation boost! Generally It means that I’ll be: Adding more new content (bosses, enemies, items…), Further optimize the game, Squish undiscovered and upcoming bugs! It’s good news, but I’ll have more expenses by getting the right hardware (Switch) etc. Besides that, my PC freezes from time to time. I really hope that he only has a “phase”. I'm super happy that so many of you support Reynard. But I'm not able to live off our little fox :D So in the next couple of weeks, I'll try to earn enough money for the upcoming costs. I'll pick up some client work in we…

  • Reynard Version 1.0.2 – Leagues, Hard Mode, Skeleton Mage, New Achievements and More - 28 February 2019

    Hey there! It’s the first week after the release and I’m happy to say that this is my second update already! I know it’s not Friday… I’m releasing this update one day earlier because I’ll probably start working on other things that might take more time (maybe a new boss and optimization? :D). As most of the times I'd like to invite you to read the full blog post about the changes on: http://hyperfoxstudios.com/reynard-difficulty-modes-leagues/ For those in hurry: Added difficulty option Hard ;D Added daily run leagues. Green (easy), Orange (normal) and Indigo (hard)! Added 18 new achievements! Skeleton mage (summoner). It appears on hard mode only! You can now lock the frame rate to 144 or leave it uncapped. You can't build on occupied slot anymore. First you have to sell the building. Damage taken by player is now colored red. Removed boss scaling from the easy mode. Changed the Stamin…

  • Reynard Version 1.0.1 – Difficulty Modes and Other Options - 24 February 2019

    Hey there! I couldn't sit still since I knew that some of you are struggling with the difficulty of the game... so I had a productive Sunday :) Difficulty Modes As many of you guys requested, I've added the difficulty modes. Now if you'll play the updated version "1.0.1", you'll be asked what kind of an adventure you'd like to experience first time before you enter the dungeon. Current options are "easy" and "normal". I'll later add "hard" and "foxlike" modes. In easy mode you'll start with the "Crafted bow" which has a rune slot + homing missiles. You will also be granted an armor - "Island Protector" which is unbreakable, has 3 rune slots and reduces the "normal" damage by 30%. Besides these 2 items I've added a "Poor Max Stamina Boost" relic which increases your stamina by 10. If you'll want to change the difficulty once you're comfortable, you can do this in the options menu. I also…

  • Reynard Full Release - 22 February 2019

    I could be chasing version 1.0 for months or even years. But everything has to have a goal or at least a major milestone, and my main goal was to release a game that captures elements of my favorite genres in a good way. I think that my goal was achieved. Reynard has left the early access and I can’t wait for your feedback. This is not the end! It’s a major milestone. I’ll continue to add improvements proposed by the community and my “imagination”. I can bet that I’ll have to squash undiscovered bugs in the future and I’m pretty sure that I’ll have to start freelancing or find myself another job if I want to keep paying bills 😀 I’d like to thank Boštjan, Nika and all the supporters! We did it! Thank you so much for staying with me on this journey. It’s been a hell of a ride but I’d do it all over again. I'd like to invite you to read the whole blog post about the release: http://hyperf…

  • Reynard Version 0.9.9 – Bunny Skin, Turret Animations and More - 15 February 2019

    Here's probably the last update before 1.0! Next week we're leaving early access :D As always I'm gonna recommend that you check all the new stuff on our blog post with flashy gifs and images: http://hyperfoxstudios.com/reynard-devlog-bunny-skin-turret-animations/ For those in hurry: Added animations for the turrets. If you unlock "Flash" achievement you will unlock the "Bunny" skin! If you unlock "They fall like bricks!" achievement you will unlock the "Racoon" skin! Enemies in the boss scene won't drop loot and give you score anymore! If you quit and resume the game your last perk will stay selected. Bubble, Triple and Xeno turret are not immune to fire anymore while Sun and Chill turrets are. Buffed necro staff. It's not breakable anymore and it has higher life steal and a rune slot! Goblins aren't immune to poison anymore. Undead creatures aren't fully immune to necrotic damage anym…

  • Reynard Version 0.9.8 – Ally Zombies, Ifrit’s Staff, and More - 8 February 2019

    Sadly I was sick this week, but gladly I managed to prepare stuff for 0.9.8 version of Reynard! Only 2 more weeks from 1.0! As always I'm gonna recommend that you check all the new stuff on our blog post with flashy gifs and images: http://hyperfoxstudios.com/reynard-devlog-ally-zombies-ifrits-staff/ For those in hurry: Vampire perk's price increased from 10 to 20. Start with a vampiric rune, zombie companion and 50% less health and stamina! Added Ifrit's Staff. New sprites for the slimes! Buffed Doctor Plague's 3rd stage (If he's the last boss on your way to Wizco). Added companion counter. Now you know how many companions you can have :D Added confirmation prompt before quiting or restarting. Nerfed Fire Spear's damage over time. Stamina again regenerates quicker in invasion and when the boss is defeated. Enemies and bosses killed counters in "stats" should now be in sync with the ach…

  • Reynard Version 0.9.7 – Numbers, Trophy and much More! - 1 February 2019

    Hey there! Another Friday another update! We're getting closer to 1.0! :D As always I'd like to invite you to check out our blog post with flashy gifs and images on our website: http://hyperfoxstudios.com/reynard-numbers-trophy/ For those in hurry: No more numbers like 0.92 etc. Majority of the numbers are now rounded and scaled to the integers (1, 2, 3..). Reworked rune generation. It's way better! You can now see your stats like level, enemies killed, invasions played by interacting with a trophy in the house. Check out the best score of all times and daily run leaderboards by interacting with a trophy in the house. Mobs now collide with each other. They can surround you more easily. Added information icons for weapon usage in the HUD! Fixed couple of pixels in the "Pot Hater" skin. Added more structure and starting rooms to the invasion. The layout of invasions are now more interesti…

  • Reynard Version 0.9.6 – Damage Numbers, Zoe, Resolution Improvement and More! - 24 January 2019

    Hey there! I'm updating Reynard a day earlier since I won't be home on Friday! This update brings "damage numbers", "Zoe" and more! But as always! I'd recommend you to check out the full blog post with shiny gifs and images on our website: http://hyperfoxstudios.com/reynard-damage-numbers-zoe-resolution-improvements/ For those in hurry: Camera rendering changed. The dungeons should now be normally visible on "unordinary" resolutions. Added damage and healing numbers! Added Zoe (an owl). Reynard's house has been redecorated! Those who will unlock the "pot hater" achievement will also unlock the "pot hater" skin! (Inpsired by the one and only - Link). UI is now being rendered clearer. Damage of "damage over time" effect now gets applied after a second and not instantly! Invasion now also spawns water. Added more invasion layouts. Buffed the waves and subwaves of the invasion. Nerfed the x…

  • Reynard Version 0.9.5 – Scaled Bosses, Skeleton Archer and Much More - 18 January 2019

    Hey dudes! We’re already at the 0.9.5 and I’m starting to wrap things up. I think that Reynard will get out of early access in the end of February. So approximately 5 more weeks (5 updates)! As usually I've prepared a blog post with shiny gifs and pictures! You can check it out here: http://hyperfoxstudios.com/reynard-devlog-24-scaled-bosses-skeleton-archer/ For those in hurry: Added a skeleton archer. Loading screen changed. Added the area info at the beginning of the scene and a roadmap. Transitions between scenes are now more "polished". Bosses now have different difficulties. For example if you face Dexter as a second boss he'll have bumper traps around his area. If you meet him as third there will be bumper traps + flames. Using a health potion now heals your weakest companion / ally for 50% of potions healing power. Turrets are now automatically sold when you finish the invasion.…

  • Reynard Version 0.9.4 – Balancing, New Weapons and More - 11 January 2019

    Hey there! It's Friday and it's update time! As said in our “Why early access?” section on steam... we want to involve our early access supporters in development of the game. Because it’s not the first time that we’ve received a proposal for stamina to regenerate itself instantly once you clear the room, we've added this feature. Some of our players also pointed out that they don’t see much sense in waiting for their health to regenerate if they have a health regeneration relic. They see it as an exploit. After thinking about it for some time, I’ve decided that they're right and that the relic should be removed. So it’s gone… for now :D The whole point of the daily run is to achieve the highest score. Until now if you didn’t die… you could clear every room and in the end your score would be very similar to your rival’s score. That’s why from now on speed and remaining gold is being rewa…

  • Reynard Version 0.9.3 – Special Weapons and More - 4 January 2019

    Happy New Year! After watching some of my friends, youtubers and streamers play Reynard, I’ve noticed that they got “crappy” items or items that have the same functionality way too many times. It was an eye opening moment. I’ve decided to rebalance some of the weapons. Remove the ones that are “underperforming” and most importantly create more special weapons which are fun to use. I've added "shiny" gifs which show the functionality of new items on our blog! Check them out here: http://hyperfoxstudios.com/reynard-devlog-22-special-weapons/ For those in hurry: Ifrit's Boots. When you activate them, they spawn fiery trail! Added Luna's mirror. It spawns a projection of the owner which taunts the enemies. Buster Sword. No explanation needed. Added Jolt, Jolt Volt and Jolt Volt Bolt - Items that shoot "chain lightning" like projectiles. A lot of weapons have been rebalanced. Many "junk" wea…

  • Reynard Version 0.9.2 – Racoon skin and More - 28 December 2018

    It’s holiday season and I’ve been busy… eating and hanging out with my family. But I didn’t forget about my fellow gamers! To express my gratitude to early access supporters I’m including the Racoon’s skin to Reynard. Once Reynard is fully released the skin will become a DLC. Early access supporters will be able to claim it for free! I've added some other new stuff! Read full post with flashy gifs and pics here: http://hyperfoxstudios.com/reynard-devlog-21-racoon-skin-and-more-0-9-2/ For those in hurry: Added a free Racoon for early access supporters. Added trapped breakables. When you break something (pots etc.) there is a chance of spawning a cursed weapon. Main menu music now fades in instead of blowing out your ears :D Music volume gets reduced by 50% once the game is paused. Kitchen knife damage increased from 0.75 to 1. Necro Staff's kill count before summoning an ally skeleton is…

  • Reynard Version 0.9.1 – Boss Noc, Ally Judy and More - 21 December 2018

    Hey there! It's Friday and another Reynard's update is ready :) Until now the balance was in favor of Melee bosses. It would be wrong if it remained that way for a longer period. But it would be boring if the new Ranged boss would deal a “regular” ranged attack damage. That’s the reason I’ve created Noc. Unlike other bosses he doesn’t have health dependent states! Noc is aggressive from the beginning. His mission is to chase Reynard and hit him with his darkening / ethereal fists. If Reynard get’s hit by his fist, his vision becomes limited. Not only that he’s shooting dangerous projectiles, he’s also summoning cursed weapons! Besides adding Noc I've added all sorts of new stuff! Read full post with flashy gifs and pics here: http://hyperfoxstudios.com/reynard-boss-noc-ally-judy/ For those in hurry: New boss Noc joined Reynard! Judy joined the ranks of allies! Added a Cursed sword. Adde…

  • Reynard Version 0.9.0 – Santa Boss, Zombies and More - 14 December 2018

    Ho-ho-ho! Christmas is around the corner and Santa has come to visit Foen! Since it’s December I wanted to add some Christmas spirit to Reynard’s universe. Santa became another boss influenced by the powerful Wizco’s magic! But you can bring him back to his senses if you free him from the spell (beat him). Players who can defeat him will be rewarded with Santa’s costume! Besides Santa I've added all sorts of new stuf! Read full post with shiny gifs and pics here: http://hyperfoxstudios.com/reynard-devlog-19-santa-boss-zombies-and-more-0-9-0/ For those in hurry: - Added a Santa Clause boss battle. Free him and unlock yourself a Santa's costume. You can start the battle by interacting with portal next to the fox hole. You'll be able to fight Santa from 12/12/EveryYear to 1/2/EveryYear. - Added a Zombie. Immune to poison and necro damage. When it kills it's victim it restores 0.25 hp to se…

  • Reynard version 0.8.9 – Tutorial, Death Cam, Chewie Companion, Skin and More - 7 December 2018

    When getting feedback from players, I’ve noticed that very few of them figured out all of the game’s mechanics. Many players didn’t know that there is crafting in the game, that you can charge your attack or that your attacks don’t deal knockback once you run out of stamina. That’s why I’ve finally created an interactive tutorial, which also adds some value to the story. Tutorial will start once you create a new profile. Besides the tutorial I've added all sorts of new stuf! Read full post with shiny gifs and pics here: http://hyperfoxstudios.com/reynard-devlog-18-tutorial-death-cam-chewie-companion-skins-and-more-0-8-9/ For those in hurry: - Tutorial section added. Every profile starts with a tutorial scene, which is skipable. Tutorial explains some of the lore so check it out. - You can now enable death camera. It will record 3 seconds before you died in a gif format. - You can now ch…

  • Reynard version 0.8.8 – Ferdinand, Improved Armor Runes, Bugfixes and More - 30 November 2018

    This is our first update since releasing Reynard on Steam. We call him Ferdinand. He's the meanest of them... for now. To see all the "shiny" pictures and to read the full blog post, please visit our blog on: http://hyperfoxstudios.com/reynard-devlog-17-ferdinand-improved-armor-runes-bugfixes-and-more-0-8-8/ For those in hurry, here's a TL;DR; New boss Ferdinand joined Reynard! Crafted Wooden Bow – Wooden Stick + Ordinary Rope. Bull’s Horns Helmet – Copper Plank + Poor Normal Armor Rune. Book of the Dead – Common Companion Boost + Common Max Health Boost. Necro Bow – Bone + Ordinary rope. Added ability to armor runes. They can now reflect the damage, slow the attacker or increase Reynard’s movement speed… Companions will now stay with you until they die or the run ends. Added a “second” secret to the Foen island. Necro Staff’s recipe changed to “Bone + Poor Necrotic Damage Rune” + Incre…

  • Streaming The Development of Reynard - 28 November 2018

    Hey there! It's been exactly one week since we've pressed the release button on Steam. We recieved a valubale feedback from our players and we can't wait to add new stuff and squash those bugs :) I'll try to stream the development of Reynard as often as I will be able to. As we've stated in the "Why Early Access" section - We'd like you to be involved in the development process of Reynard and we'd like to hear your opinion. That's why I'm inviting you to join me on https://www.twitch.tv/hyperfoxstudios Kind regards, Filip

  • Reynard has been released! - 21 November 2018

    We did it... It's released on Steam and we can't wait to get feedback from more users. We're already planning on adding new stuff to the game and working on stuff proposed by current players. Now go and try to save Prascilla :P Yours, Filip and Boštjan

  • Available for wishlisting! - 8 November 2018

    Hey there fellow gamers! It's happening! I'm very excited that Reynard is so close of reaching early access on Steam. In the next couple of weeks we'll focus on marketing, Steam integrations and squishing some bugs. Till then, you can stay notified about Reynard by wishlisting it. If you're interested about our journey how we came here, you can read more about it on our website. kind regards, Filip

Patch notes and updates

S.noRelease datePatch nameGID number
18 March 2019Reynard Versoion 1.0.3 – Optimization, Bug Fixes and the Future2530366080599318992
228 February 2019Reynard Version 1.0.2 – Leagues, Hard Mode, Skeleton Mage, New Achievements and More2534869043305091371
324 February 2019Reynard Version 1.0.1 – Difficulty Modes and Other Options2480825216200426312
422 February 2019Reynard Full Release2480825216192960748
515 February 2019Reynard Version 0.9.9 – Bunny Skin, Turret Animations and More3702426087241224127
68 February 2019Reynard Version 0.9.8 – Ally Zombies, Ifrit’s Staff, and More2461683368387821730
71 February 2019Reynard Version 0.9.7 – Numbers, Trophy and much More!2462808987394998047
824 January 2019Reynard Version 0.9.6 – Damage Numbers, Zoe, Resolution Improvement and More!2425653583382363870
918 January 2019Reynard Version 0.9.5 – Scaled Bosses, Skeleton Archer and Much More2426778849019625859
1011 January 2019Reynard Version 0.9.4 – Balancing, New Weapons and More2711631078217432105
114 January 2019Reynard Version 0.9.3 – Special Weapons and More2417770561714679530
1228 December 2018Reynard Version 0.9.2 – Racoon skin and More2417769111312878741
1321 December 2018Reynard Version 0.9.1 – Boss Noc, Ally Judy and More2417769111287647165
1414 December 2018Reynard Version 0.9.0 – Santa Boss, Zombies and More3244179105163995826
157 December 2018Reynard version 0.8.9 – Tutorial, Death Cam, Chewie Companion, Skin and More2416641943176430050
1630 November 2018Reynard version 0.8.8 – Ferdinand, Improved Armor Runes, Bugfixes and More2415515408473521249

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