Condition Red news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews4
- Release dateNov 19, 2018
- DeveloperNervtek
- PublisherNervtek
Genres: Action, Casual, Indie, Early Access
Company pages: Developer: NervtekPublisher: Nervtek
Condition Red Steam news
Condition Red news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Condition Red 1.1.01 - 31 March 2019
Release 1.1.01 Sniper rifle remembers last zoom level Humanoid AI activation range tweaks in levels 03, 04 and 06. Release 1.1 Adds: Levels 4,5 and 6. Creature AIs no longer take damage when off-screen. Bugs fixed: Humanoid AI activation and deactivation on player approach tweaked. Traps meant for player can now damage most AIs. Humanoid AI weapon switching animations in place for AIs with multiple weapons. Weapon and Ammo pickup sounds now unique for every weapon. Manual reload failing on infinite ammo pistol after 4-5 levels. Roll disabled after encountering floating blocks.
- Condition Red 1.07.3 - 10 February 2019
Crosshairs are once again hidden during reloading. Meshes replaced and some materials and textures have been updated. HUD tweaks. Splash sound when entering and exiting water functional again. Fast turn in depth (2.5D) shooting mode will allow toggle camera position from left to right and v.v. Fast turn and forwards/backwards roll keys on gamepad swapped. Reduced memory footprint for levels 01 . There should no longer be texture blurring for background objects with a 2GB video card in level 01. Minor tweaks to geometry in level 01. These changes should be unnoticeable during play.
- Condition Red 1.07.2 - 8 February 2019
Alters some models and materials. New HUD
- Condition Red 1.07.1 - 6 January 2019
Condition Red 1.07.1 - Corrects issue with creature AI orientation near corpses. Condition Red 1.07 Playability enhancements including Switching weapons while reloading (reload cancel) Fast turn 180. Sprint right from the get go including the ability to sprint, jump and continue sprinting. Level enhancements including Exterior visibility through portholes Corpse litter.
- Condition Red 1.06 - 28 December 2018
- Cosmetic improvements (weapon models, destructible meshes) and playability enhancements.
- Condition Red 1.05 - 16 December 2018
- Aiming system changed to free aiming. - Gamepad defaults to free aiming but can be reverted to classic aiming from controls menu. Free aiming slider replaces normal aiming slider in free aiming mode. - Mouse sensitivity changes.
- Condition Red 1.04 - 8 December 2018
1.04 - Final set of bug fixes before level 04. - minor improvements.
- Condition Red 1.02 - 27 November 2018
1.02 - Optimises lighting in level 02. Level 02 performance improved significantly. - Fixes bugs with blocks. - Player character animation changes. 1.01 - General performance improvement across all levels. - Flanking enemy cam exit bug fixes.
- Condition Red Initial Early Access Release - 20 November 2018
We are happy to release the first Early Access version of Condition Red! The initial release of the game contains the first 3 levels. We are still working on the remaining 7 levels of the game in addition to improving the AI and other gameplay elements.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 January 2019 | Condition Red 1.07.1 | 2417770561721883011 |
| 2 | 28 December 2018 | Condition Red 1.06 | 2417769111311350687 |
| 3 | 16 December 2018 | Condition Red 1.05 | 3244179105169446148 |
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