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kHED

kHED Steam news

yevheniy8 | Jan 5, 2019 | game

Released

0players observed ยท 9 October 2026 - 09:47:13 UTC

Animation & ModelingGame DevelopmentSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

kHED news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews18
  • Release dateJan 5, 2019
  • Developeryevheniy8
  • Publisheryevheniy8

Genres: Animation & Modeling, Game Development

Company pages: Developer: yevheniy8Publisher: yevheniy8

Top Steam chartsTop 100 gamesGame directorySteam Store page

kHED Steam news

kHED news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.1.9 - Kinda-boolean operations and fixes - 13 January 2020

    Added new function: Edit->Intersect. With some extra editing it can help carving objects in one another (you'll need to delete unnecessary triangles and invert some of them). Added a "sort" button in groups panel to sort groups alphabetically Fixed some of the import/export bugs

  • Update 1.1.8: Animation support - 17 August 2019

    Along with several bug fixes this update brings an ability to create and edit animations. You can store all animations for specific model in one file. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34090406%2Faa1e39c1e794ebb904e7bb0238c8fb0829bffed3.jpg Keep in mind that this new feature may be still a bit rough at the edges and some things may not work as expected. Feedback is welcome. At the moment it's confirmed to work with Ostriv assets, GoldSrc .mdl & .smd and Collada file formats.

  • Update 1.1.7: FBX, Collada, Blender and new polygon creation mode - 21 March 2019

    Here we go with some new experimental functionality. I'm sure it'll need some extra work later, but the core is there. We can now import: .FBX, .DAE, .BLEND We can now export: .FBX, .DAE Also we have a new nice feature in Polygon Tool: On surface. It gives an ability to paint polygons right on a surface in 3D view: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34090406%2F14d7c75e24534d5629750b22246bd2ac4bb712d0.jpg They can also be holes: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34090406%2F1db2080de54885a58f2eaae714538056f4fd4327.jpg Enjoy and have a nice day.

  • Now available on Steam! - 5 January 2019

    Almost ten years from initial release it finally gets on Steam. Back in 2009 I would've never guessed how long would it actually take to become a commercial product. It feels like this project has been around for my entire gamedev life. It was the source of all my initial experience with 3D graphics programming. I made all the models for my first game Ostriv in this editor and planning to make it a major modding tool to create new buildings and other stuff to add to the game. But while I've been constantly using and improving it, from the outside it looked like an abandoned project. The site and forum was down for years. So with this Steam release I'm trying to give kHED a second birth. I believe there's still a room for a tool like this on the market. And with the help of the community it may become something useful not just for one person:)

Patch notes and updates

S.noRelease datePatch nameGID number
117 August 2019Update 1.1.8: Animation support3556075649727571096
221 March 2019Update 1.1.7: FBX, Collada, Blender and new polygon creation mode2543878145171129941

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