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Substance Designer 2019

Substance Designer 2019 Steam news

Allegorithmic | Nov 20, 2018 | game

Released

2players observed · 22 September 2026 - 12:43:06 UTC

Animation & ModelingDesign & Illustration

  • Latest observed players2 · 22 September 2026 - 12:43:06 UTC
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Substance Designer 2019 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 22 September 2026 - 12:43:06 UTC
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews27
  • Release dateNov 20, 2018
  • DeveloperAllegorithmic
  • PublisherAllegorithmic

Genres: Animation & Modeling, Design & Illustration

Company pages: Developer: AllegorithmicPublisher: Allegorithmic

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Substance Designer 2019 Steam news

Substance Designer 2019 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Substance Designer 2019.3.2 hotfix - 5 February 2020

    Substance Designer 2019.3.2 is a bug-fix release and includes: Fixed Linear sRGB to ACEScg node: I/O labels are incorrect ACEScg to sRGB node: Output labels is incorrect Panorama Light nodes: adjust Temperature range Severe performance drop and freezes when tweaking a nested graph with 'In-Context Editing' active Crash when deleting multiple nodes in FX-Map Designer's process may stay alive after quitting Added Add Color Management support

  • Substance Designer 2019.3.1 - 27 January 2020

    Substance Designer 2019.3.1 has been released and features tons of fixes! Fixed: Severe performance drop and freezes when tweaking a nested graph with "In-Context Editing" active Cannot enter enum value out of in Integer1 tweak Comment is not moved when the corresponding frame is displaced Input names are missing on custom instance node Thumbnails may be rendered when loading graph even if the corresponding option is disabled in the Preferences Negative alpha shows checker no matter the display option Surface conversion from 32f to 8bits fails with high values Top/left skew and 'Make Square' set some coordinates to huge values in forward transformation matrices UVs of all mesh objects are not displayed on UV sets other than "0" Bevel: Angular mode does not work correctly on tiling mask Flood Fill To Gradient: slope image value is not sampled in the middle of the shape Function; "Equalit…

  • Substance Designer Winter 2019 Update - 19 December 2019

    Substance Designer's Winter 2019 release is now available! This is the last major release for owners of the 2019 version. Color Management, with OpenColorIO support. Ensure consistency between your materials and renders between Substance Designer and your renderer of choice with the popular ACES color profile. https://i.imgur.com/GUYcjXE.png A new Curvature from Mesh baker provides much more accurate bakes with smoother results and better handling of intersecting geometry among other improvements. https://i.imgur.com/IR0EEgE.png The Ambient Occlusion baker is also getting some love with a new Ground Plane option to simulate the occlusion generated by the ground under an asset. https://i.imgur.com/IlO3jCz.png The new Atlas Tool is the perfect companion if you are working with scanned atlases, no matter their origin. This new node will automatically split all the elements of the atlas and…

  • Substance Designer 2019.2.3 - 26 November 2019

    Fixed: Crash when baking using a skew map resource with an invalid link UV sets other than 0 are not taken into account on Embree 'Bent Normals from Mesh' outputs incorrect results with UV sets other than 0 on DXR 'UV Set' parameters are reset to '0' value when reopening baking window 'Position' outputs a black image with UV sets other than 0 Smart Auto Tile: sampling issue in 8k Atlas Splitter: Shape Detection fails in some cases, precision parameter should be exposed Pow does not return the right value in some cases Flood Fill to index: incorrect result when published to sbsar Crash while loading the session's first SBS package 'Show Resources in the Library by Default' setting is ignored for resources imported directly into the Explorer panel Unexpected message in the console when using the node menu Cannot remove single entry in Output usage list the scene is not reloaded correctly…

  • Substance Designer 2019.2.2 - 24 October 2019

    Substance Designer 2019.2.2 hot-fix release is now available. Fixed Node menu filtering is incorrect when using Value outputs Crash when displaying the node menu Search tool appears when using shift shortcut Crash when consecutively spawning node menus from value input connector Comments containing long strings are cropped Flow highlight is incorrect when creating a node using the drag from connector menu Crash when removing all graph items from scene while loading a different graph Crash when using to create node while using click and drag from connector Crash while using the 'Node Finder' tool Output pin color is incorrect in 'Material Compact' mode Nodes downstream of multi-outputs nodes do not update correctly Issue with Value outputs and passthrough nodes Value Processor outputs wrong results when only a 'Get' node is used 'Contrast/Luminosity' node outputs an Alpha value of 1.0 'S…

  • Substance Designer 2019.2.1 - 22 September 2019

    Fixed: Atlas Splitter: some outputs are not cropped correctly when using the "Auto Crop" option Material Height Blend: cooking error related to inexistent parameter "Plane Light": pattern UV Mode does not work correctly "Height to Normal World Unit": input is forced to 16bit Unexpected shapes when using angular 'Bevel' node with no tiling on small shapes Icons for sbsar are not visible in library Using "\" for filtering Url no longer works Filter values are case sensitive Search filter does not work when "Compositing" is checked Double-clicking specific cells and dismissing the change reverts them to incorrect values The backend state text in the bakers window always shows 'GPU acceleration : enable' Crash when processing an 'impostor' dependency in a graph grayscale conversion has wrong output size when using value Crash when processing "Publish on Share" Crash when opening a specific…

  • Substance Designer 2019.2.0 - 9 September 2019

    New Dot node, Spacebar menu and performance improvements, new advanced shaders and a full set of nodes dedicated to editing HDRI, this release packs new features for everyone! Read our blog-post for all the details. Full release notes: Added: New ‘Panorama Light’ shapes New ‘Panorama Nadir Patch’ filter New ‘Panorama Nadir Extract’ filter New ‘Panorama Straighten Horizon’ filter New ‘Panorama Rotation’ filter New ‘Panorama Position’ node New ‘Panorama Physical Sun and Sky’ node New ‘Panorama Gradients’ nodes New ‘HDR Merge’ filter New ‘HDR Preview’ filter New ‘Color Temperature Adjustment’ filter New ‘Blackbody’ node New ‘Exposure’ filter Node Creation Menu: display and manage Favorites in the menu Add/Remove a node from the favorites from the Node Creation Menu Node Creation Menu: spawn the menu when clicking/dragging a link from an output Node Creation Menu: filter the content accordi…

  • Substance Designer 2019.1.1 - 31 May 2019

    Fixed Flood Fill Mapper: "Rotation Auto Scale" does the opposite effect "luminance_offset_map" input is not used by "Flood Fill Mapper Color" 'Flood Fill Mapper Grayscale' node generates stepping artifacts Cannot publish Height Extrude Embedded presets in sbsar are not loaded in Designer Baker name is not correctly displayed in the baker list "View outputs in 3d View" does not work for values Crash when correcting a wrong parameter type SDResource.setInputPropertyFromId function don't work on SDSBSCompGraph input parameters some sbs can't be updated in 2019 Crash when importing a specific .obj file Backslashes not properly escaped on windows when initializing PYTHONPATH value issue with some sliders in bakers Designer cannot be run on CentOS

  • Substance Designer 2019.1 is now available! - 17 May 2019

    https://i.imgur.com/mk3dxQO.png Substance Designer is seeing its most significant update in a while this Spring with a brand new version of its core Substance Engine (v7) as well as improved scripting API, some impressive new nodes and an additional performance boost on the bakers side. Learn all about it! Added Add 'updatePackages' parameter to the SDPackageMGR.loadUserPackage() method to control if the updaters should be applied or not on load Add the ability to disconnect a SDConnection Add class SDSBSARExporter to publish a SDPackage Add SDHistoryUtils class to manage undoable commands Add grayscale input node definition in Substance Compositing Graph (sbs::compositing::input_grayscale) Add value input node definition in Substance Compositing Graph (sbs::compositing::input_value) Add SDProperty.isFunctionOnly() method Add support of custom input parameter on SDSBSCompNode Add 'reloa…

  • Substance Designer 2018.3.4 - 16 April 2019

    A new update has been released for Substance Designer: Changed: Normal Transform/Material Transform: add an option to enable Scale and Skew transformation Fixed: Swirl filter does not work correctly when random functions are used in parameters functions Normal Transform/Material Transform: Normal is not normalized after a scale transformation Swirl gives incorrect results when amount is random Crash when shift-dragging an output then switching to ctrl-dragging Crash while manipulating split points Performance drop when displaying node badges Using custom actions could crash after 30secs Enabled scripts from all projects should be executed (in the 'Scripting' section) crash when linking a MDL graph into another MDL graph Nodes do not update after setting the graph random seed to an exposed parameter Assigning colour node changes layer thumbnail size, assigning a grayscale node does not U…

  • Substance Designer 2018.3.3 is out - 21 February 2019

    Substance Designer 2018.3.1 - 2018.3.3 Fixes, fixes everywhere! 2018.3.3 Fixed: PBR Base Material outputs does not have the right group name 2018.3.2 Changed: Add a label indicating the current suffix setting for "Match By Name" Fixed: Crash while manipulating split points Invalidation issue when input node bitdepth is changed Thumbnail computation options no longer work Empty space is displayed under the breadcrumb with a specific UI layout Link style is incorrect in context Thumbnails are not correctly displayed in function/mdl graphs on Hi DPI screens Shape Splatter Blend Color: no option to specify the normal map format Spelling mistake in linear interpolation tooltip Normal Transform does not handle mirror and skew transformation correctly Gradient Axial, Radial, Circular do not support random functions Gradient Radial does not work correctly in non square output_exporter.sbs alway…

  • Substance Designer Winter 2018 Update - 5 December 2018

    https://i.imgur.com/JPaQ00j.png This winter, Substance Designer gears up for the coming cold with state-of-the-art technological improvements and massively simpler pathways for your daily use. In short, the numerous additions to the tool will allow you to feel a noticeable change in both power and ease of use. Main highlights include the world's fastest bakers powered by NVidia DXR technology, graph UI improvements, new scripting options and a new incredible Render node! You can find more details about all the new features in our blogpost. Added Add a Breadcrumb when editing sub-graphs / functions Add TAB as a shortcut to spawn the "node menu" Node highlighter for parent nodes of selection Add Ctrl+E as shortcut to open Pixel Processor function and subgraphs Connect new node to first visible output of selected node Add node 'Badges' Add warning on compositing nodes through badges Add th…

Patch notes and updates

S.noRelease datePatch nameGID number
15 February 2020Substance Designer 2019.3.2 hotfix2582187916832639789
227 January 2020Substance Designer 2019.3.12597949245062299168
326 November 2019Substance Designer 2019.2.32551782186252832428
424 October 2019Substance Designer 2019.2.22504491307403927438
522 September 2019Substance Designer 2019.2.12406534841139726674
631 May 2019Substance Designer 2019.1.12400895196206328834
717 May 2019Substance Designer 2019.1 is now available!2905297189249305991
816 April 2019Substance Designer 2018.3.42434668385541362879
921 February 2019Substance Designer 2018.3.3 is out2480825216190043961
105 December 2018Substance Designer Winter 2018 Update2416641943169712143

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