Space Haven news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players484 · 5 October 2026 - 20:38:59 UTC
- SteamPulse tracked peak3,375
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews10,395
- Release dateMay 21, 2020
- DeveloperBugbyte Ltd.
- PublisherBugbyte Ltd.
Genres: Indie, RPG, Simulation, Strategy, Early Access
Company pages: Developer: Bugbyte Ltd.Publisher: Bugbyte Ltd.
Space Haven Steam news
Space Haven news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Space Haven - Version 1.0.4 Released as Stable. - 15 June 2026
Greetings, Spacefarers!We have made some quality of life improvements, fixed some bugs and put together a new patch. The newest version is now 1.0.4.Patch NotesQOL: Added an information text in the jump to hyperspace confirmation window, indicating if some crew members are in danger due to missing ISP pills.QOL: Changed the behavior on crew members picking up stunned enemies and bringing them for healing. Downed Enemies will not be automatically picked up.QOL: Improved docking position detection for derelicts and claimable ships.TEXT: Fixed some typos in English.BUG FIX: Fixed a crash when a crew member was building something outside of the ship.BUG FIX: Fixed crew members selecting beds in bad comfort areas when beds where available in good sleep comfort areas.BUG FIX: Job listing for a facility might have displayed the wrong name for a logistics job if the job contained multiple crate…
- Space Haven - Version 1.0.3 Released as Stable. - 8 June 2026
Greetings, Spacefarers!We have made some quality of life improvements, fixed some bugs and put together a new patch. The newest version is now 1.0.3.Patch NotesQOL: Improved on the ships in hyperspace icon in the starmap.QOL: Improved on the mini-starmap showing the target for missions.QOL: Made the Large Power Node load display unified and not change depending on rotation.QOL: Added more information to dispensers when selected.VISUAL: Removed the blocked jobs icons on an unclaimed area on the player ship.VISUAL: Added an icon on top of character when operating the shields console for the targeting jammer.BUG FIX: Fixed a bug with the Path of Sin mission failing when the Flaming Sword ship was not left quickly enough.BUG FIX: Fixed bug where a refugee could sit at the operations console and block hailing.BUG FIX: Fixed a bug with repairing a hangar with a hull breach.BUG FIX: Fixed an i…
- Space Haven - Version 1.0.2 Released as Stable. - 2 June 2026
Greetings, Spacefarers!After taking a breather we are resuming our updates. We have made some quality of life improvements, fixed some bugs and put together a new patch. The newest version is now 1.0.2.Patch NotesThe Station hull door can now be dismantled if no hull is surrounding it.QOL: Improved on the room blocked notification, which appears if path is blocked to a room.QOL: Game Window should save the placement on the monitor it was last used on.BUG FIX: Fixed an issue with a distress mission where the ship was not possible to be boarded.BUG FIX: Fixed an issue where if a faction NPC ship was in the player fleet and the same faction had a distress mission the mission was incorrectly removed.BUG FIX: Fixed an issue where the tutorial could freeze if the shuttle was moved outside of instructions when boarding a derelict.BUG FIX: Fixed an issue with the launch an away mission window w…
- Space Haven - The Experimental Crew. - 19 May 2026
Greetings, Spacefarers!The 1.0 Release of Space Haven has gone really well, even surprising and exceeding our expectations. It is amazing to see many new players join us and seeing all the feedback we've received.Once again we would like to thank you all for being with us and playing our game. It really is awesome to see and it's just something special to experience as a developer of a game. So thank you!Space Haven - The Experimental CrewJoin the Experimental Crew today and help test new builds of the game as first testers.In the immediate near future we are looking to do the final stabilization improvements: Fix remaining bugs, optimize and improve on the experience as much as we can. Once we have the game where we want it to be in that regard we will look into future plans for the game and new content.We are now looking for any brave volunteers to join the Experimental Crew, players…
- Space Haven - Version 1.0.1 Released as Stable. - 18 May 2026
Greetings, Spacefarers!The Release of Space Haven has surpassed our expectations and we could not be more happier with how it has gone so far. Thank you to all of of you, old and new players, for playing our game and giving feedback.Some pesky bugs managed to slip through to release and we are working hard to fix and improve. We've put together a first new patch and we will continue working on more updates to fix any more bugs that may pop up with time.Keep giving us feedback and we will do our best to fix any issues you may have!Update 1.0.1 Patch NotesMade it possible to free own crew members from NPC hypersleep chambers if they were accidentally put in there.Added an additional text to the mission where the Pathfinder beacon is to be picked up.Fixed a bug with not being able to select something in the tutorial when shift or ctrl was held down as the tutorial was transitioning.Fixed a…
- After six years, gloriously detailed intergalactic city builder Space Haven is finally finished, and going cheap - 17 May 2026
It's been a long road, but Space Haven has finally launched out of early access in style after six years of additions, updates, and polish. Heading across the stars to make a new home, this gorgeous spaceship builder lets you construct entire settlements in meticulous detail. Combining the planning of Two Point Hospital, the underlying infrastructure of SimCity, the population management of Rimworld, and the ship combat of FTL, it's a deep simulation that keeps on giving. With a big discount on offer to mark version 1.0, now's a great time to start. Read the full story on PCGamesN: After six years, gloriously detailed intergalactic city builder Space Haven is finally finished, and going cheap
- Space colony building sim Space Haven 1.0 is finally here - 14 May 2026
After many years in development, Space Haven from Bugbyte Ltd. has finally left Early Access with the big 1.0 release out now. Read the full article here: https://www.gamingonlinux.com/2026/05/space-colony-building-sim-space-haven-1-0-is-finally-here/
- Space Haven - 1.0 Now Released! - 13 May 2026
Greetings, Spacefarers! We have arrived! Space Haven is now Fully Released after a long journey together in Early Access. We want to give a big thank you to all of you playing our game and giving us feedback. We've strived to do our very best and keep grinding based on the feedback we've received.With Space Haven we hope that somewhere along the way, the game becomes more than just systems and mechanics for you, our players. A colony sim you enjoy to discover and play, a goal we've had in mind since the beginning. All these years, from the bottom of our hearts, we've done our very best to deliver to the best of our capabilities.A Special Thank You to You - Our Players, Streamers and FreelancersHere's to you! All the players, youtubers and streamers as well as our freelancers helping us with the game in various ways. You've been an integral part of making Space Haven come alive just as i…
- Space Haven - Steam Workshop Enabled. - 30 April 2026
Greetings, Spacefarers!Space Haven now has Steam Workshop enabled allowing for some basic modding and subscribing to mods directly on Steam for easy access. We want to give a big thanks to all our community members participating in the creation of the Space Haven Modloader, which is used as a launcher when playing with mods.Space Haven - Modding and Steam WorkshopSpace haven now has Steam Workshop enabled with mods already available to try.Steam Workshop is now live and ready to be tested. The way it works is by having a Mod Loader acting as a launcher to launch Space Haven with mods enabled. All you need to do is join the play with mods branch and subscribe to the Mod Loader and mods in Steam Workshop.Check out the steps below on how you can play Space Haven with mods enabled.To Play With ModsPlaying with mods is done via a Mod Loader used for starting the game with mods enabled.To pla…
- Space Haven RC 5 - Version 0.22.4 Build 2 Released as Stable. - 20 April 2026
Greetings, Spacefarers!Space Haven is preparing for a Full Release May 13th. With this goal in mind we have already made multiple updates this year, and will continue on that path up until the Full Release.We will keep updating with various Improvements, Quality of Life updates, and new features and content we still want available for the full release. The updates up until the Full Release will be named Release Candidate (RC) updates.Release Candidate 5 Update Patch NotesNew Derelicts: Added some new derelicts to the game that can be explored and salvaged.Quality of Life: Made facilities retain their production settings when the facility is moved.Quality of Life: The Hull Stabilizer will now retain the hull stability points when moved. The hull stability points will be available again after the Hull Stabilizers has been moved and re-constructed.Quality of Life: Power Generators and Back…
- Space Haven RC 4 - Version 0.22.3 Build 4 Released as Stable. - 10 April 2026
Greetings, Spacefarers!We have made improvements and additions and put together a new update. Newest version is now RC 4 0.22.3 Build 4.Full Patch NotesAdded a recharge button to turrets and shields, scanner and targeting jammer. The button is found at lower left when facility is selected. It allows to enable/disable charging of a single facility, similar to the button for stop charging found in the attack systems menu.New icon: Game icon updated.Added missing targeting jammer icon in the attack systems menu.Fixed an issue where crew would not salvage a derelict for a longer time.Fixed bugs.Let us know if you find any issues here in comments or on our discussion forums:https://steamcommunity.com/app/979110/discussions/4/While game crash reports are sent to us we usually need a saved game to test the issue and so if you have a crash situation in your game let us know! Either here in comm…
- Space Haven RC 4 - Version 0.22.3 Build 2 Released as Stable. - 7 April 2026
Greetings, Spacefarers!We have made improvements and additions and put together a new update. Newest version is now RC 4 0.22.3 Build 2.Main Menu Music - To The Moon Now Available to be SelectedIf you loved the old main menu music (To The Moon) you can now select it from the game options!Full Patch NotesMain Menu Music: Added the old Main Menu track To The Moon (feat. Scalefin) to the in-game options. You can select it as a main menu track from the options.Improved Power System: Added a lever to generators allowing the player to prioritize power generated from solar panels.Added ambience to the main menu after the main music track has played.Fixed a crash issue related to Mac OS.Fixed bugs.Let us know if you find any issues here in comments or on our discussion forums:https://steamcommunity.com/app/979110/discussions/4/While game crash reports are sent to us we usually need a saved game…
- Space Haven - Full Release May 13th. - 31 March 2026
You can support us by watching the trailer on Youtube and giving it a like.Greetings, Spacefarers!We have exciting news to share. Space Haven now has a Full Release date set for May 13th. It’s been a long road to get here. It feels monumental to approach the 1.0 after all these years. At its core, Space Haven has always been about building something piece by piece. Your ship, your crew, your own way of surviving out there. Our design philosophy has been to treat Space Haven as a creative project, without a set-in-stone roadmap, and whenever possible we've tried to incorporate wishes from you, the players.Creating a game from scratch can be extremely challenging and time consuming. Colony sims with systems, simulations and crew AI carry with them a ton of time consuming puzzles to solve. It requires what feels like endless discussions to try to avoid the pit falls and feature creep while…
- Space Haven RC 3 - Version 0.22.2 Build 6 Released as Stable. - 26 March 2026
Greetings, Spacefarers!We have made improvements and additions and put together a new update. Newest version is now RC 3 0.22.2 Build 6.Full Patch NotesAdded a prioritize resources button to the Tools Facility.Changed the comfort values for Oxygen Generator and Gas Scrubber to not bleed through walls.Fixed a crash with selecting outfit colors in the start crew customization menu.Fixed bugs.Let us know if you find any issues here in comments or on our discussion forums:https://steamcommunity.com/app/979110/discussions/4/While game crash reports are sent to us we usually need a saved game to test the issue and so if you have a crash situation in your game let us know! Either here in comments or in the discussions. Enjoy the new update and stay tuned, Spacefarer.
- Space Haven RC 3 - Version 0.22.2 Build 5 Released as Stable. - 25 March 2026
Greetings, Spacefarers!Space Haven is preparing for a Full Release in 2026. With this goal in mind we have already made multiple updates this year, and will continue on that path up until the Full Release.We will keep updating with various Improvements, Quality of Life updates, and new features and content we still want available for the full release. The updates up until the Full Release will be named Release Candidate (RC) updates.Release Candidate 3 Update Patch NotesCustomize the Appearance of the Start CrewStart Crew Appearance: You can now customize the head type, skin color, hair color, outfit and sleeves.We've created more customization possibilities of the start crew. You can now customize the head type, skin color, hair color, outfit and sleeves of the Start Crew Members. This addition along with being able to save crew members for future starting crews will address the wishes…
- Space Haven RC 2 - Version 0.22.1 Build 8 Released as Stable. - 17 March 2026
Greetings, Spacefarer!We have made improvements and additions and put together a new update. Newest version is now RC 2 0.22.1 Build 8.Full Patch NotesImproved Blueprints: Added the possibility to set high construct priority with many blueprints selected.Improved Tutorial: It was possible to lock the tutorial by having the camera out of current events and the tutorial progressed. This has been fixed.Notification Settings: Added the Sector Crowded big notification to the Notification Settings as an option to make smaller or turn off.Rogue Bots: Added a new customizable game setting for Rogue Bot aggressiveness. This will affect whether Rogue bots will spread with dropships and the cooldown on building rogue bot flying drones.Improved Hints: Added some additional scenario hints to the start of station game mode start in space scenario.Improved the click feedback on deploying a container.I…
- Space Haven RC 2 - Version 0.22.1 Build 5 Released as Stable. - 9 March 2026
Greetings, Spacefarer!We have made improvements and additions and put together a new update. Newest version is now RC 2 0.22.1 Build 5.Full Patch NotesFIXED CRASH: Fixed CRASH ISSUE WITH MIGRATING in Station Mode.Tutorial Improvement: Made adjustments to tutorial to close build menu when a tutorial step goes forward to make it easier to select the next item.Tutorial Improvement: Added another indicator to let the player know some blueprints have not yet beed placed.Fixed issue with crew not rescuing unconscious crew members outside of station/ship.Fixed issue with faction relationship being reset when giving gifts in ceasefire mode and then surrendering after.Fixed bugs.Let us know if you find any issues here in comments or on our discussion forums:https://steamcommunity.com/app/979110/discussions/4/While game crash reports are sent to us we usually need a saved game to test the issue a…
- Space Haven RC 2 - Version 0.22.1 Build 4 Released as Stable. - 6 March 2026
Greetings, Spacefarer!We have made improvements and additions and put together a new update. Newest version is now RC 2 0.22.1 Build 4.Full Patch NotesFixed problem with robots running out of power and not being picked up and carried to their home station for charging.Added new information to home sectors in station mode related to the resources that will be available there.Added an extra information note to the Fate of Eden mission.Fixed an issue where the Haven Foundation and the Flaming Sword would not become enemies in the Fate of Eden mission.Added missing translations.Fixed bugs.Let us know if you find any issues here in comments or on our discussion forums:https://steamcommunity.com/app/979110/discussions/4/While game crash reports are sent to us we usually need a saved game to test the issue and so if you have a crash situation in your game let us know! Either here in comments o…
- Space Haven - Update and Finest Showcase Event. - 5 March 2026
Greetings, Spacefarers!Space Haven is preparing for a Full Release in 2026. The exact date will be announced in the near future. With this goal in mind we have already made multiple smaller updates this year, and will continue on that path up until the Full Release.We will keep updating with various Improvements, Quality of Life updates, and new features and content we still want available for the full release. The updates up until the Full Release will be named Release Candidate (RC) updates.Release Candidate 2 Update Patch NotesImproved Logistics - Multi-Box CarryCrew member and logistics bots will now be able to carry more than 1 crates.We've worked on the logistics system and implemented support for a so called multi-box (crate) carry feature. The current range is between 1 to 3 crates. Logistics bot are now also able to haul 3 crates at a time. The Salvage Bot stays at 1 crate.Not…
- Space Haven RC 1 - Version 0.22.0 Build 4 Released as Stable. - 26 February 2026
Greetings, Spacefarer!We have made improvements and additions and put together a new update. Newest version is now RC 1 0.22.0 Build 4.Full Patch NotesAdded a second alien base type to the station mode.Made the ship resource rule "empty" rule revert back to default if a sector is leaved with only one ship in the fleet.Added station doors to the inner areas at the rogue bot home base in the station mode.Fixed an issue with buying back a crew member that was a prisoner on a NPC ship. The issue was creating a loop with the shuttle going back and forth.Fixed an issue with shopping with the Exodus fleet and not receiving goods or tech. Issue was related to using keybinds insteand of the close button.Fixed an issue with surrendered NPC crew members still taking damage in station game mode.Fixed an issue with Combat Robot animation having the rogue bot animation when going through airlocks.Fix…
Patch notes and updates
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