Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 982920 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $7.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $7.99 |
| Current price USD | $7.99 |
| Release date | May 2, 2022 |
| Developer | Hareware Studios |
| Publisher | Hareware Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | 1 user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 1 |
| Total reviews | 1 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/982920/ |
Short description
A Roguelike RPG VR Experience - Craft, build, and survive in this procedurally generated land full of fantasy and wonder. Explore and unlock secrets, events, and mysterious creatures in the world of Hammerborn: Tears of Mani
About this game
Step into adventure in this Immersive, procedural roguelike experience! HammerBorn: Tears of Mani is a 3D VR Rouge-like game designed to create a sense of wonder and adventure through procedurally generated realms of dungeon crawling fun! Currently 20 enemy types are planned to add a sense of variety, depth, and engaging gameplay to the overall feel of the experience. Cross oceans aboard real-time physical sea vessels, throw a boomerang or take a glider from the peak of a nearby mountain. Take part in a larger-than-myth Quest to Uncover the HammerBorn! Current state: -Functional Overworld Terrain Generation -2 enemies ready, 4 more in dev -50 different items -Bow & arrow -Climbing -Simple(and buggy) MP co-op via desktop display -Combat works but needs to be improved upon. -Glider is functional, needs improvement -Crafting system nearly completed -Loot is available by killing mobs, and discovering it randomly by points of interest. -Health system & recovery items, functional but needs work -Stats are not yet saved -First Boss is in development -Dungeon entrances spawn on the overworld. Entering saves the game & your inventory. Dying means you reload the last save. currently if you reach the exit, you keep anything in your pockets and backpack. Onward To Adventure! **this is an Early Access Release Development and is subject to change
Supported languages
English
