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Singularity 5

Singularity 5 Steam news

Monochrome Paris | Dec 21, 2018 | game

Released

0players observed · 25 September 2026 - 15:00:49 UTC

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  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive

Singularity 5 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive
  • Total reviews79
  • Release dateDec 21, 2018
  • DeveloperMonochrome Paris
  • PublisherMonochrome Paris

Genres: Action, Indie

Company pages: Developer: Monochrome ParisPublisher: Monochrome Paris

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Singularity 5 Steam news

Singularity 5 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Performance update - 29 August 2019

    - Improved CPU performance in level 4 and 5 ; Some critical improvements have been made to the way we check how many enemies remain. This was not properly implemented, and the game had to constantly cycle through all game objects at regular intervals, saturating the CPU. This is critical in level 4, because it has 50% more actors than other levels on average. We implemented an "enemy manager", which keeps track of the enemies spawned, and is much more optimized. Please let us know if you had performance drops in level 4 or 5 and if this has resolved them. Thank you, Mantarayg72, Ocelot, and talonus, for reporting this issue, and we hope it resolves the problem. - Improved GPU performance in level 5 Some shaders have been optimized, which should help with framerate issues in level 5 on lower hardware. - More fixing in level 4 The arachnoid implementation has been revisited, in yet anothe…

  • The checkpoint update - 4 March 2019

    Singularity 1.1.1 is finally live with the following highlights: -Remapped and added checkpoints to avoid repetition of cinematics - get straight back into the action! Checkpoints that just skip the introduction cinematic will not influence the score. -LIV mixed reality compositing support (streamers please get in touch if you need support!) -Added controls map to main menu Bug fixes: -Fixed Arachnoid disappearing in level 4 when the hint to beat the shield phase appeared. A big thank you to everyone who helped report this bug. -Removed unwanted sound when starting or using checkpoint in level 4 -Fixed title display in level selection -Fixed spelling in level 1 grenade tutorial

  • Easy mode update - 9 January 2019

    Easy mode addition Hi everyone, the last Singularity 5 update added an easy mode to the game! We wanted the game to be challenging, and we think it's best enjoyed when your virtual life is on the line! But we realise the difficulty was a little steep for some players. Hopefully easy mode can provide a good training ground and help beginner players or just those who want to relax and enjoy the game without stress. Easy mode will reduce the number of ennemies, but it will half your final score. This comes with a few bug fixes as well, you can now shoot the drone grenades normally to get rid of them. Enjoy, and thank you for your feedback!

Patch notes and updates

S.noRelease datePatch nameGID number
129 August 2019Performance update2415540140455981877
24 March 2019The checkpoint update2534869043318892348
39 January 2019Easy mode update2417771014044318464

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