- The best and worst boss fights in PC gaming - 11 April 2018
Boss fights are great. Except when they're terrible! Things got heated when the PC Gamer staff debated whether the boss fight is good design or an antiquated videogame trope, so we decided to present our strongest evidence for each case. First up: a collection of our favorite bosses, the battles that have stuck with us for years. On page two, the list of shame: a whole bunch of bad, stupid bosses we hated fighting but love talking shit about. They all deserve it. The Master, Fallout Jody: I've finished Fallout twice and never defeated The Master by just straight-up shooting him in the eyes or whatever other bits he has—he's a mutant lump of flesh so unfathomable if you try for an aimed shot half of him is just labeled "???" The first time I made it to the end of Fallout it was with a sneaky, high-agility character who stealthed around his base and set off a nuke in…
- What s The Genre You Never Thought You d Like? - 19 March 2016
I was certain I’d never have any time for roguelites. To clear up confusion about this most ambiguous of genres, by this I mean games that have permanent or mostly permanent death states, where losing means starting again from the beginning, with finite resources, and not necessarily any end goal. In fact, if you’d asked me a few years back, I’d have said this was the antithesis of why I play games. …
- Have You Played Dungeons of Dredmor? - 5 February 2015
Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. We had no idea what a roguelike resurgence there was going to be back when brutal yet light-hearted dungeon-running RPG Dredmor was released in 2011. Sure, a few were doing the rounds, but they were rare enough that this tongue-in-cheek take on perma-death adventuring seemed ever so special. It still is, even if what it’s doing seems rather more commonplace today. It’s got wit and strangeness as well as a mean streak a mile wide. …
- !: Rock, Paper, Shotgun s Seven Year Humble Bundle - 4 September 2014
We’re seven years old! (Actually, we were seven years old last month, but we’ve never been much for punctuality.) And so by way of celebration we’ve curated the latest weekly Humble Bundle , and that means we’ve chosen some of our most beloved indie games from the past seven years for the Pay What You Want sale. An esoteric bunch, but so very beautiful, all. If only there were room for all the delights of those many wonderful years. As ever, some of the money goes to charity, too: we chose EFF and Medecins Sans Frontieres. Find out more, below, or simply click over the the bundle itself. …
- Impressions: Lovecraftian Citybuilder Clockwork Empires - 14 August 2014
Clockwork Empires is a citybuilding/Lovecraftian survival sim from Gaslamp Games, they of the splendid Dungeons of Dredmor , in which you manage and protect Imperial colonists attempting to build a life on a new frontier. A new frontier which just so happens to contain Other Creatures. While it might be a dramatic departure from the successful roguelike that went before it, it does retain the horror-comedy tone. It arrives on Steam Early Access tomorrow, but I’ve been playing it for the last few days. …
- It s Time To Get Excited About Clockwork Empires - 20 March 2014
Imagine if so much of the bullshit Peter Molyneux has talked over the years was actually in a game. A simulation game where each tiny human lived their own lives, had their own thoughts and feelings and memories, and behaved accordingly. It’s a claim we’ve heard so often that it’s hard not to dismiss it out of hand. So much so that when Dungeons Of Dredmor developers Gaslamp Games were claiming it, I demanded they stop and prove it to me… They did. Clockwork Empires , a colonial village building sim (of sorts) pulls you in with the cult monster worship, but you stay for the extraordinary AI. …
- I Very Much Roguelike The Humble Weekly Bundle - 27 January 2014
While the main Humble Bundle is diverting itself from gaming with a really quite splendid collection of audiobooks, it seems to have snuck out one of the best collections of games so far in its Weekly Bundle . Rather than showcasing games from one studio, this week it’s a collection of Roguelikes. (Everyone who wants to have a fight about the terminology, please do so here .) That’s Paranautical Activity, Dungeons Of Dredmor Complete, Hack Slash Loot, The Binding Of Isaac + DLC, Teleglitch Die More Edition, and Sword Of The Stars: The Pit Gold. Cor. (more…)
- Dungeons of Dremor Update Released - 24 August 2012
CORE: • FIXED: various issues with saving and loading games, including but not limited to your inventory disappearing, your save games breaking, and you losing levels when entering or leaving the pocket dimension. • FIXED: The Traditional Achievement Fixing Ritual has been performed. (Please join in at home by chanting to the Pterodactyl Wizards until you feel the icy grasp of their claws upon your shoulderblades.) • FIXED: primary stats not being buffed by skills • FIXED: game now runs correctly on machines with international localizations. • FIXED: aggressively regenerate levels when a level has been deleted from a save game. • FIXED: instructions now included on Magic Box pop-up. • FIXED: sight radius could not be decreased • FIXED: flickering up/down buttons in the skills tree • FIXED: phantom slots on skills grid • FIXED: crash clicking "next" on tutorial button • FIXED: at low res…
- New DLC Available - Dungeons of Dredmor: Conquest of the Wizardlands - 1 August 2012
Conquest of the Wizardlands , all new DLC for Dungeons of Dredmor , is Now Available on Steam! Deep within the pocket dimensions of the Wizardlands, the mighty Wizardkings plunge their hands greedily into their stashes of magical wizarding booze, desperately searching for more mana. Their time has passed, and they have faded into the drunken myths of obscurity. Some of them can still be seen on street corners, but most people just give them five zorkmids and walk away. While the Wizardkings have faded into the hangover-fuelled mists of time, their artifacts of power corrupt the world. Powerful wizarding keys, strewn about the Dungeons of Dredmor during a grand night out, threaten the very reality of existence. Mystical wizarding graffiti, spray-painted on the walls during a particularily good party, holds the secrets of other worlds.
- Dungeons of Dremor Update Released - 1 August 2012
NOTE: This is a major patch. We have tried to keep save games compatible between versions, but if we have not succeeded we apologize. We also strongly recommend being patient around mods; it may take a little time for mod creators to get their work updated to run with the new version of Dredmor. CORE: • SKILL: Two new skills, Daggers and Polearms. • SKILL: Accompanying new weapons for the Same. • SKILL: Shields: Defensive Bash changed to scale damage by block% • SKILL: Miscellaneous, undecipherable skill tweaks that absolutely nobody will notice. • CORE: burn="1" effect removed from game. • CORE: Minibosses! • CORE: Charging, dashing monster attacks and types • ITEM: Bolt of Mass Destruction: uses a more correct Blinding Flash effect • UI: New screens in-game for achievements • UI: Auto-SKOL! ALT-SHIFT-CLICK to automatically convert any item in your inventory to Lutefisk. • UI: 2X contr…
- Steam Summer Sale Redux: All Of The Indies - 1 August 2012
Welp, I guess that’s it, then. We can’t escape it. The Steam Summer Sale’s returned, but honestly, can you remember a single moment before it began? Was there ever a moment before it began? Maybe we’re trapped in some infinite, Groundhog-Day-style loop of spending, obligation, and guilt. Maybe we’ll never escape. Maybe this is the least threatening eternal hell loop ever conceived. But oh well, because look at all of the savings ! (more…)
- STEAM SUMMER SALE DAY SEVEN - 18 July 2012
The Steam Summer Sale continues today with huge savings throughout the store! Today's Daily Deals Include: * L.A. Noire ; * Sins of a Solar Empire: Rebellion ; * Thief Franchise ; * S.T.A.L.K.E.R. Franchise ; * Super Meat Boy ; * Age of Empires Online ; * Carpe Fulgur Collection ; * Total War Mega Pack ; * Indie Bundle VI - featuring Avadon, Zombie Driver, QUBE, Dungeons of Dredmor, Vessel; Don't forget to check back for a new Community Choice vote every 8 hours and new Flash sales throughout the day! You can also grab the Steam mobile app to make sure you never miss any great deals while you're on the go! Complete information on all the savings, Flash Sales, Community Choice Votes and more may be found on www.steampowered.com .
- Dungeons Of Dredmor Heading To The Wizardlands - 20 June 2012
I went back to Dungeons Of Dredmor recently, having realised it had expanded twice since I’d last played. The good news is it’s still as brilliant as ever. The bad news is, I’m still just as terrible at it. The brilliant news is, Kieron’s still just as cross that we’re all playing Rogue-likes now, after having ignored him about them for years. And the news news is, there’s to be another update “hastily named” Conquest Of The Wizardlands , due out soon. It’ll be adding not only new realms, but sneakiness and at last some weapon and armour augmentation crafting. (more…)
- Dungeons of Dredmor Workshop Now Available - 5 June 2012
The time to create and use all new horrifying traps, dazzling spells, and weapons of diabolical ferocity is upon us: the Dungeons of Dredmor Steam Workshop is now open for business. Create and share all new monsters, items, skills, spells and dungeon rooms! Ever wanted an acid fireball? How about a skill that summons Diggle mages? A staff that explodes when you throw it and turns everyone who it kills into zombies? Easy. A trap that can only be disarmed by feeding it 10 gallons of Slivovitz plum brandy? A magical pear that summons a magical orange that summons a magical apple that summons the original magical pear? That's more like it. The Steam Workshop makes it easy to find, play, and share quality custom content created by other fans. Simply head over to the Steam Workshop page , find a mod that you would like to play, and hit "Subscribe". The mod will be downloaded to just the right…
- Dungeons of Dremor Update Released - 5 June 2012
CHANGELOG CORE: Astrology has been revised to make it a more appealing skill line. CORE: Fleshsmithing has been re-arranged and re-balanced. New skill order: Zombyfycation, Knit Tissue, Fleshbore, Meatshield, Corpus Burst, Miasmatic Putrefaction. CORE: Zombyfycation is now an area-effect spell. CORE: Tinkering, smithing, alchemy and wand lore have now been extended by one skill point (via crafting, naturally.) You can now gain more exciting, passive bonuses. Everyone loves passive bonuses. CORE: Wands are generally better. Many effects now scale to your wandcrafting power. TRAPS: Caltrops added to the game. Why? Because your hatred tastes like the finest chocolate, that's why. FIXED: Achievements. ADDED: More achievements. (They're probably broken.) FIXED: Older, Mac OS X based machines with the Radeon x1660 Graphics Card will now run Dredmor correctly. (Also, they're a lot faster too.)…
- More Like Dungeons Of DredMOD - 1 May 2012
I’d gladly welcome another expansion pack for Dungeons of Dredmor and I gladly shall when the next one arrives in the near future. To add to the glad, it’ll be free as well, having been constructed with “the cooperation of a handful of the Dredmor community’s top modders”. It’s not slight and full details of the contents are below. Not content with welcoming the mod community into their home, Gaslamp Games are also serving tea and biscuits, or at least that’s how I interpret the news that modding will now be integrated with the Steam Workshop. Mods for all, mods of all stripes, and also biscuits for those who would like them. (more…)
- Dungeons of Dredmor Updated - 4 January 2012
CHANGELOG: - FIXED: Save game compatibility with 1.0.8 save games. - FIXED: Save game issues on levels > level 2. - FIXED: crash looking at bookshelves containing a wand recipe - FIXED: hordes spawning off screen causing crash in script code. (This was the Moustache Fighting League. Again. Not even kidding.) - FIXED: primary and secondary stat buffs not loading in mods. - Redrew minimap icons so that they are beautiful. - Additional wandcrafting recipes.
- Dungeons of Dredmor Updated - 22 December 2011
CHANGELOG: - FIXED: n-dimensional lathe was, in fact, a giant game-crashing exploding bomb - FIXED: wandcrafting recipes being lost after load/save - FIXED: crafting tool output not displaying - FIXED: some crossbows not working - FIXED: some mittens not working - FIXED: Axe of Dinglenit was worth 0 zorkmids - FIXED: Gloriously Regal Belt using description from Bullet Belt - FIXED: That blasted lever room will only show up once per level. It was getting to be a bit of an issue. - FIXED: "Cat Ears" helmet was using the wrong art - FIXED: "Runes" showing up in gem transmutation - FIXED: Diggle plague just being all kinds of nasty - FIXED: Chest/helm tooltips switched on character panel - FIXED: Skills that give primary stats, wouldn't give the correct stats - FIXED: Mustache Fighting League room would fill with infinite mustaches - FIXED: very rarely, scripts would spawn an entire horde o…
- Diggle Deities: Dungeons Of Dredmor DLC - 12 December 2011
It was announced in the recently expired month of November and now, on what should be the day before release, Dungeons of Dredmor’s first expansion has been trailerised. As well as containing graphic closeups of the most formidable eyebrows in gaming, the video provides details on the contents of Realm of the Diggle Gods. New enemies, areas and equipment are present, as one would expect, but did you expect a Werediggle skill line? I didn’t because my imagination is clearly limited and limp. How about eye lasers and the ability to create a character who is a “Vampiric Pirate Hunter-Vegan that dabbles in Demonology”? Oh, and belts! Sounds good. Watch below. (more…)
- Vegans of Virtue: Dungeons of Dredmor(e) - 16 November 2011
Not all dungeons require a cross-country trek or a cheeky spot of fast-travel to access. Dungeons of Dredmor was a light but appropriately vicious roguelike which charmed both John and I earlier this year, and creators Gaslamp Games have not left it to fester away on a darkened corner of Steam. As well as a steady trickle of patches, they’ve announced some real-money DLC is incoming, as well as a new patch which, among other things, doubles the number of avatar genders on offer. I did some pretty impressive maths to arrive at that conclusion, let me tell you. (more…)