SPSTEAMPULSELIVE ANALYTICS
Viola: The Heroine's Melody

Viola: The Heroine's Melody Steam metadata

Jelle van Doorne | Feb 17, 2021 | game

Released

0players observed · 25 September 2026 - 00:46:26 UTC

ActionAdventureIndieRPGJRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,580
  • Revenue (VGI)$18,188
  • Review score96% positive

Viola: The Heroine's Melody metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,580
  • Revenue (VGI)$18,188
  • Review score96% positive
  • Total reviews85
  • Release dateFeb 17, 2021
  • DeveloperJelle van Doorne
  • PublisherJelle van Doorne

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Jelle van DoornePublisher: Jelle van Doorne

Top Steam chartsTop 100 gamesGame directorySteam Store page

Viola: The Heroine's Melody Steam metadata

Viola: The Heroine's Melody metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/988310/metadata
Steam Storehttps://store.steampowered.com/app/988310/
Steam Communityhttps://steamcommunity.com/app/988310
PCGamingWiki search
IGDB searchSearch IGDB for Viola: The Heroine's Melody

Reviews, pricing, and metadata

Review summary

Very Positive

96% positive, 82 positive, 3 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Full controller support, Family Sharing

Achievements

20

Platform releases
  • Steam 23 July 2019

Latest Steam announcements

  • 1 Month on Steam Celebration! - 22 March 2021

    To celebrate Viola's first month out in the wild, we're doing a sale! Viola: The Heroine's Melody will be 25% off starting today at 10 am Pacific, until the 29th this month. Viola will receive a version 1.0.2 update some time in the future to fix additional bugs. Unfortunately, progress on the next patch has been halted due to health issues I've been experiencing. Recovery might take an extended period of time.

  • Viola: The Heroine’s Melody hits the big time! - 17 February 2021

    For the first time, you can experience Viola’s story from start to finish. In the 1.0 release you’ll be able to play the final four levels: Beyond Drum Village, Foot of the Mountain, The Nine-Spire, and Cosmic Stream. Will Viola finally be able to return home? You’re about to find out! Here’s a full list of new features included in the 1.0 update: Four new levels, including Viola’s final showdown! Three new Personal Quests for Ceryn, Arti and Justice! Three different endings to achieve, including a “true” ending! A fully functional “Story Mode”: no more rhythm inputs, faster support levels, and faster leveling. A fully functional “Custom Difficulty”: customize Viola’s difficulty as you please. Updated banter conversations and more banter points: 70+ conversations between party members. Updated storylines, animations and text: Viola’s story is better than it’s ever been! Improved feedbac…

  • Viola: The Heroine's Melody hits the big time on February 17! - 16 February 2021

    Viola: The Heroine's Melody releases tomorrow, on the 17th! Here's a quick schedule of what will happen on that day: Viola's price will change to $14.99 early in the day. Today is the final day you can buy Viola at its reduced Early Access price. At 9 AM Pacific / 12 PM Eastern / 6 PM Central European time, Viola's 1.0 update will release! Two hours later, I'll be hosting an AMA on r/Games: pop in and ask any questions you might have! If you've already bought Viola: The Heroine's Melody, the best thing you can do (next to having fun playing the full release) is to to leave a review! This is one of Steam's rare games with a full 100% positive rating in reviews - but lacking the "Very Positive" or even "Overwhelmingly Positive" tags. Put your review in and help get the word out! See you all tomorrow!

  • 156.5 Hotfix - 10 February 2021

    Another quick fix for Viola: some of you may have experienced camera issues in Viola's earlier levels since the 156.2 update, as well as some branch build issues that put players onto a Beta branch. Those issues have now been rectified.

  • Version 0.156.2 - Hotfix - 8 February 2021

    Uploading a new version to Steam to quickly fix an important bug regarding save data and Justice's Personal Quest. This quest should now be safe to complete once more. The update also fixes a number of different bugs, as well as new UI updates for the 960x540 view. Both sets were originally intended for the final release, so you're getting those early!

  • Viola 1.0 releases on February 17! - 2 February 2021

    Viola: The Heroine's Melody releases on February 17! Just two more weeks until you're able to play Viola: The Heroine's Melody from start to finish. It's been a year and a half since I started with Early Access, and close to three years since I started making this game. COVID-19 has had an impact on Viola's development, and it certainly had an impact on all of our lives. The previous delay was an indirect result of the pandemic, but it did give me time to work on content that was previously cut from Viola. Being able to put in extra time to make sure Viola is the best experience it could possibly be has been very rewarding. In any case, to celebrate the upcoming release date, there's an update right now that contains the following: Ceryn, Justice, and Arti now each have their own Personal Quest!! Updated visuals for battles - including better feedback, better animations, spell effects,…

  • Version 0.138 is here! - 8 October 2020

    I've got a new update for you all! It's a small one, but it does include a number of new features that were made possible thanks to the recent delay. We've got new difficulty settings, including customizable difficulty, a new character to recruit and two new side quests! The new character, Arti, is also the final character to be recruited in Viola. The whole gang is finally together! On top of that, there are new side quests to do, with a new town to explore. Momo and Emerald's side quests are both related to this quaint snowy town. Finally, the new difficulty settings allow you to change how Viola plays. If you've had trouble with any of Viola's rhythm game mechanics, or if you simply want to know how much health an enemy has, try out the new Story Mode. Or... customize your own experience by trying out Custom Mode! That'll be all! Have fun playing! See you, violin girl! Someday, somew…

  • Version 0.129 + Release Delay - 14 August 2020

    Delays Previously, Viola was planned to release in this month of August 2020. Due to complications regarding planning, marketing, the search for funding, as well as COVID-19, this will, unfortunately, no longer be possible. Instead, Viola will look for a more favorable window of release during Q1 of 2021. As the one in charge of Viola, I'm deeply sorry to disappoint you all. However, ultimately, making sure you get the best game possible is always the right call. I won't leave you with nothing, though: I've released a new update with several sidequests, as well as bug fixes that had been plaguing the game. See below for the full patch notes! So what's next for Viola? Previously cut content, such as additional sidequests & features, will be included! More options for players to enjoy Viola, such as difficulty levels and other customization options. Improved clarity & game feel for a more…

  • Bugfixes for Version 0.112! - 25 April 2020

    You guys have managed to identify a number of impactful bugs, so here I am to fix them! Thanks for playing Viola, and sorry for the inconveniences! The correct battle themes should now play in all battles, including the new boss battles. The Capriccio of the Woods can no longer be replayed on plants that have already been activated. Sybil's Wishfire conversation to gain bond level S now properly plays. The bookshelf in Niko's house will now function properly. The boss battle in Sybil's Personal Quest will properly play out if Sybil was in your party and not in the fifth slot. You can no longer return to the overworld after losing the boss battle in Sybil's Personal Quest to prevent the game from permanently un-recruiting Sybil.

  • Version 0.112 is here! - 24 April 2020

    The latest version of Viola is out! This will be the second-to-last update: Viola's adventure will come to an end in Q3 this year. But for now, we've still got some work to do! In this update you'll find new levels, spells, sidequests, and a lot of new songs and characters. The Castle Corridors level is unique: separated from your friends, you'll have to explore the whole level to get them all back! You'll also officially recruit Mallow and Ceryn into your party. You've seen them a number of times before, and now you'll be able to play as them! Steam Achievements were also added after narrowly missing the previous update. If you've played Viola before, your achievement data should automatically update to reflect your current progress. If that doesn't happen - let me know! The best way to get in touch with me (and other fans of Viola) is by joining Viola's Discord channel! I won't keep y…

  • Bugfixes for Version 0.99! - 29 January 2020

    Hello violinists! Just a quick update as a follow-up to last week's major update. A number of bugs emerged from it, which this patch will hopefully resolve. One major bug that emerged as a result was that characters, stats and items would not load in properly after collecting the Flame Eater gem, which was guaranteed to happen in Castle Cordier. This issue should now be fixed, and your characters, stats and items should all properly load in! That should be it. The full list of fixes is down below! Bug fixes Save data should now fully load when you have the Flame Eater gem. The camera will no longer zoom infinitely after using the Minuet of the Earth to open a stone door. Cutscenes in Castle Cordier no longer come back after viewing them. Removed an invisible wall in the middle of Castle Cordier. Fenrys should no longer appear in one of Castle Cordier’s cutscenes. The ‘Change Party’ menu…

  • Version 0.98 is here! - 25 January 2020

    Viola's new update! Hello violinists! As promised, definitely 100% on-time this time, Viola's new update is here! We've got new levels, a new song, a whole new character, the first sidequest, new enemies, new boss battles... It's just new, new, new for this update! Check out the details below. If anything's off, you can find me at Viola's official Discord channel, or at my Twitter account! Have a great weekend and play to your heart's content! General New character added: Emerald, the spirit of earth! A bulkier mage with higher defense and earth-based spells. New levels added: The Graves of Requiem, Cascading Falls and Castle Cordier! New enemies added: Red Cubes, Cheruballs and Pink Skags! New song added: Waterfall Waltz! Fenrys’ Personal Quest has been added! New boss fights are added! Fenrys’ final Crescendo, the Rush Finale, has been added! Several more banter conversations have bee…

  • Next Viola update delayed until January. - 30 November 2019

    So, it's the 30th of November, but here we are. No update for Viola this month after all. You might be curious as to what happened, but first of all: The update is now slated for January 2020, and will include more content. Two levels instead of one, a whole new character to recruit in your party, a new song to play, the game's first "Personal Quest" and (hopefully) Steam Achievements! The reason for the delay is two-fold:I suffered a minor injury to my arm, causing work on Viola to be on hold for several weeks. As we move closer to release, I want to focus on bigger updates, as opposed to sporadic, level-based updates.Since the delay was going to be inevitable due to my injury, I decided to make this update the first multi-level update. Now let's take a deeper look at what's in it, shall we? Emerald, the Spirit of Stone Viola's first character that you have to go out of your way for. I…

  • Let's squash just one more bug! - 25 October 2019

    Hey violinists: I'm putting out another quick bug-fix. This won't take long at all, but I didn't want it to go unchecked. Bug fixes Fixed a bug regarding the cost of Sybil's Crescendos Magic Surge and Grand Flame II. They should now properly cost Crescendo Points instead of Ability Points. See you, violin girl! Someday, somewhere!

  • Let's squash some bugs! - 19 October 2019

    What's a new update without new bugs? And lo, the single person responsible for these mistakes swoops in to fix them. Yes, I describe me fixing bugs as "swooping". Take that as you will. Overall Changes Dialogue will no longer suddenly "jump" to the next line in the middle of a word. Minor dialogue editing in all sorts of places! Character Changes New Crescendos were added for Sybil and Momo. Bug-fixes Going back to Violin Woods from the overworld and fighting a monster will no longer send you to the tutorial battle. Those very same monsters will now no longer immediately respawn. In the same level, chests will no longer "respawn" either. The Prelude to Travel now properly works in the Violin Woods after beating a monster. Sybil’s Spitfire spell will now properly deal damage. Wishfire conversations with Momo and Sybil will now function properly. That's it for now! The next update is goi…

  • The Feature Complete update is out! - 11 October 2019

    Hello violinists! I'm happy to announce that Viola is officially feature complete! Which means that all the planned features are now available for you to play around with. Future updates will be focusing on content: such as more levels, more stories, more characters, monsters, spells, quests... And so on! The update also has a new level for you to visit, the Astral Tower. I've heard a lot of feedback from people who want the platforming sections to be a little more challenging. Since Viola isn't supposed to be a tough-as-nails platformer, I've opted to add a little more complexity by adding Viola's first musical puzzle! Let me know what you think by contacting me on Twitter, or on Discord! Without further ado, here's the list of changes for this update! General Changes New party member added: Sybil, the studious sorceress! Sybil’s magical prowess is unmatched, and her specialty is magic…

  • Next update in October - 27 September 2019

    Hey violinists! You may have wondered, "it's the end of September, where's that new Viola update?" Unfortunately, due to an increase in work, the new update will launch in October. Here's a quick iteration of what you'll get in the newest update: An overworld map, allowing you to go back to previous levels. A shop to buy or sell gems, potions and other items. A new level, the Astral Tower, including a musical puzzle. A new character, the studious sorceress Sybil. The Astral Tower The Astral Tower is the home of the mages: Viola's first destination to find out if there's a possibility for her to go home. The level itself is completely indoors, and invaded with monsters. A lot of players wanted more a little more going on in the platforming sections! So this level has the first puzzle in Viola, and of course it's a musical one. Keep your ears perked for that! Studious Sorceress Viola's ne…

  • Version 0.76, and a sneak peek into the future! - 23 August 2019

    Good day, violinists! Today's update day, and it's actually a rather small one this time. I've been working on creating new features, which I'd like to introduce alongside a new level, character, spells and more story. All of this takes a while to create, so in the meantime there will be small patches to change the game's difficulty, as well as fixing bugs from time to time. That said, here's a quick sneak peek at two new features for Viola! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33984780%2Fb3c360424d0b11649c22bffc1f2c7086d9dc451a.png First, the overworld! You'll be able to travel to levels you've completed to find chests you've missed, or battle monsters for extra experience. You can also go to any of the Wishfires you've unlocked! This'll heal your party, and you can raise your bond level with your party members to gain new Crescendos. https://steamcdn-a.akam…

  • Version 0.74.15 is out! - 9 August 2019

    Hello violinists! A new version of Viola is out, with a lot of changes! You can check out the full list below. In short: controller prompts and rebinds are now fully functional. The game has been made easier overall by nerfing a few enemies. And a new level has been added! Now watch me sleep for one million years. Enjoy! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33984780%2F1083af7c3e3c7050f79fb5ce9f70a2aec2886a59.gif Version 0.74.15 Changes New Additions & Changes New level added: Beyond Harpie Village! Explore the emerald-filled caverns beyond Momo’s hometown and make your way out of the Everdistant Sylvan. New party member added: Momo, the kindest Harpie is now usable in battle. Momo’s speed is almost unmatched, and she specializes in buffs and debuffs! New enemy type added: Stalagmight! You’ll be able to learn a new song: the Minuet of Earth! Button prompts now…

  • Viola Update: Version 0.73.1 released! - 31 July 2019

    Patch Notes for Version 0.73.1! New Additions & Changes As requested: PS4 controller prompts have been added! Also requested: The D-Pad can now be used for Viola’s movement, as well as the menus. If you’ve made changes to your control scheme, the game will have to restart and reset the control scheme. You will see a message in-game if this is the case, and you will need to redo the changes you’ve made to your control scheme. Each Gem now has their own unique sprite. The Slime enemy now drops a unique Gem to equip. The camera no longer zooms in when getting an item from a chest. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33984780%2F0c138f9ea8c1ab07f4e6f0e812668d7b93dc2931.gif Bug fixes: Losing a battle now properly sends you to the game over screen. Save data now reloads when returning to the main menu. When playing a song you’ve already learned, the party will play…

Patch notes and updates

S.noRelease datePatch nameGID number
110 February 2021156.5 Hotfix4053772703628966052
28 February 2021Version 0.156.2 - Hotfix4051520458183919560
325 April 2020Bugfixes for Version 0.112!3112493747273539848
429 January 2020Bugfixes for Version 0.99!2609208878376656035
525 October 2019Let's squash just one more bug!2504491307406699294
619 October 2019Let's squash some bugs!2404285581867838611
723 August 2019Version 0.76, and a sneak peek into the future!2416665403772656167
89 August 2019Version 0.74.15 is out!2412160539857879848
931 July 2019Viola Update: Version 0.73.1 released!2412159905922103764

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID988310
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateFeb 17, 2021
DeveloperJelle van Doorne
PublisherJelle van Doorne
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent96%
Positive reviews82
Negative reviews3
Total reviews85
Steam recommendationsNot available
Achievements20
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/988310/

Short description

Viola: The Heroine

About this game

Join Viola on Discord About the Game After failing at violin practice for the hundredth time, Viola gets trapped inside her instrument's fantastical world. She's joined by a set of strange, colorful friends, as she journeys through the lands of magic, monsters and music... Searching for her way back home. ​ Play as the young Viola, who is trapped inside the fantasy world of a magic violin. Create your own party from a colorful cast of 10+ characters! Platforming and RPG battles seamlessly combined in a beautiful pixel art package. Play musical instruments to unlock passages, secrets, and more! A humorous and emotional story about learning to love yourself. A labor of love made by a single person! Viola: The Heroine's Melody pulls inspiration from many classic JRPGs. Lufia, the Mario & Luigi series, Final Fantasy, and even modern indie takes on the genre such as Undertale and Lisa. Turn-based battles, a ton of recruitable characters, and a personal story to sink your teeth into: Viola has all of this and more. However, Viola is not a passive RPG. Attacks require the player to time their button taps, and to unleash spells you'll have to follow a series of rhythm game-esque inputs. On top of being an RPG, Viola: The Heroine's Melody is a side-scrolling platformer! With wall jumps and triple jumps, springs and cannons, you can explore each level and uncover every little secret. Find more potions, or gems to equip and customize each character's stats! And don't worry about random encounters: each monster is visible in the level. Don't feel like fighting? Just jump around and find another path! Music is key to Viola. Every character in your party has their own instrument, and they'll eagerly play along with the songs you learn along your journey. All the songs have their own magical effect, like summoning a bird, creating a magical campfire, unlocking secret pathways... If you've ever played a Zelda game, you'll feel right at home. Viola: The Heroine's Melody is about Viola's journey. It's one of strange characters, powerful monsters, fantastical locations and plenty of laughs. But Viola's journey isn't just about going home: it's also about learning. That it'…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência fantasiosa Violência Linguagem imprópria
steam germany12Gewalt Schimpfwörte
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Viola: The Heroine's Melody's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Viola: The Heroine's Melody's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Viola: The Heroine's Melody at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$14.99$14.99No discountSteam Store

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5五行游00
6Wallpaper Engine52,15025 September 2026 - 01:17:21 UTC150,271
7 War of the Three Kingdoms16824 September 2026 - 21:41:26 UTC2,601
8龙之谷324 September 2026 - 20:10:33 UTC444

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