- Hotfix for engine bug - 14 October 2025
Fix for Unity bug.
- Minor bugfix update - 25 April 2024
This update addresses: - drone move bug - loop marker insert/delete auto-adjust - last level menu (rotate/move)
- Neon Noodles 1.2 Update - 18 October 2023
Hello there! This update contains a bunch of fixes/tweaks, mostly around: video playback fixes/optimization timeline drag clamping loop marker code editing drone landing delete hack yakitori bot deletion area of no bot programs avocado level metrics shown sum metric behind histogram end level window companion histogram numbers and line indicators sliced pineapple -1 bot area keyboard layouts shortcuts and display translation updates for newer items Happy cooking! 🥑
- Update v1.1.0.125 - 17 August 2023
Lots of changes in this update! Here's a list of the more important ones: Run to cursor with Alt-click Relaxed item constraints on some of the levels Fixed learderboards bug where failed request results would get cached, and further tweaked throttling Fixed flipped endings bug Slowed down playback speeds a bit New video tutorials for timeline mouse controls (drag/scroll), run to mouse cursor, recycling Step forward/backward now always at slower speed, regardless of which loop Fixed code editing for single robot with auto-pad off Timeline caret gets properly hidden when navigating timeline with arrow keys Red error indicator in timeline now gets properly cleared upon certain actions Generated instructions now properly greyed out (for auto-padded waits and linked programs) Added more ways to dismiss the video help window Video tutorials only for mouse or controller only show when using th…
- Update v1.0.3.115 - 11 August 2023
This update addresses the following: Major usability improvement for large programs (stay-in-place after playback) Fixed tooltip issues (not clearing properly, showing whent it shouldn't) Simplified Fried Rice level (this breaks old saves for Fried Rice) Visual fixes (timeline, bot numbers, exceeded stations in layout menu) Fixed delete all, then redo timeline bug Fixed move then play bug Fixed bug with recipe-after-recipe ingredients (like shrimp, potato) and a bunch of other smaller fixes Happy noodling! 🍜
- Bugfix update v1.0.2.117 - 8 August 2023
This update has fixes for: replaced the garbage station with the thematically appropriate recycling station fixed move bug where stations could end up overlapping fixed move + undo/redo combo bug histograms now show white lines for the best score from all your save files histograms now properly update the white line when editing completed solution fixed audio cutting issues controller/keyboard works again for changing settings video tab in companion only shows after a video is unlocked histograms now show up in companion right after completing a level in-level video help popup now correctly shows every time for the last unlocked level fixed greyed out indicator in layout menu to only appear when no items left available More coming soon. Drop a line in the bug thread if you run into anything :) Happy cooking 🍣
- Update 1.0.1.836 - 6 August 2023
This update addresses the following: introducing save games earlier in the game (as soon as histograms are available) showing quick mousewheel/controller rotate video earlier fixing an issue where moving items was laggy Happy cooking 🥑
- Video crash hot fix - 5 August 2023
Hot fix for an intermittent issue crashing the game when playing videos.
- Neon Noodles is OUT NOW! - 3 August 2023
Neon Noodles is OUT NOW! Lots of changes going into this update! Most notably, full Windows, Mac, and Linux support, full controller support, Steam deck support, and lots of languages: English, French (France/Canada), German, Spanish (Spain/LATAM), Italian, Japanese, Korean, Chinese (Simplified/Traditional), Portuguese (Brazil), Russian, Romanian. Many more things I'm forgetting now. More notes on the forums. For now, I hope you enjoy my game! Don't forget to review! Yours, Head chef Radu 🥑
- Neon Noodles launches August 3rd! - 20 July 2023
It's taken a while, but finally ready to announce that Neon Noodles has a release date of August 3rd! Please remember to leave a review, that would be really helpful :) Updated the store page with a new trailer too, with dark vibes from the story, and some new screenshots too. Exciting times ahead!
- Neon Noodles Gameplay (pre-recorded) - 24 April 2023
Gameplay stream for Puzzle Fest.
- Neon Noodles #16 - The Nearly Well-Done Update - 1 March 2023
This update is content and feature complete! Here's what's in this update: Steam friends' scores Steam achivements tooltips mode for keyboard/controller additional aspect ratio support full story integration (including endings) localization support (translations not in yet) more tutorial videos added fixes across the board (tooltips, scanline transition, timeline icons, colors) various quality of life fixes, including: timeline error indicator after failure home/end keys navigation timeline jump to other bot's program As always, feedback here or in the discord is always welcome. For more details on what's left to do, check out the pinned roadmap page.
- Neon Noodles #15 - The Metrics Update - 16 January 2023
Getting quite close to finalizing all the companion functionality (Steam friends' scores is the only major item left to implement). Here's what's in this update: story tiers/tabs fourth metric (sum) metrics improvements - icons, visuals save file metrics details save file actions - create/copy/rename/delete new histograms visuals histograms in companion selection fixes in companion scrolling fixes for levels/tips/saves proper ending for demo layout menu labels performance pass (companion) I hope you enjoy it :) As always, feedback here or in the discord is always welcome.
- Neon Noodles #14 - The Charred Update - 17 November 2022
As the name suggests, this is a "burn everything" kind of update, lots of big changes!! Unfortunately, it's also a complete score-wipe, save-reset, progression-clean kind of update. The big news here is that this makes Neon Noodles complete "content-wise" (though not quite "feature-wise" yet). Read on. All the levels, mechanics, tools, and the story (missing the end for now) are now in the game. Everything else that remains is tagged under Quality of Life (see Roadmap Steam post for more details). Here's everything that changed: breaking changes progression/saves/metrics/recipes, so complete scores/saves/progression wipe! finalized level progression, lots more levels, easily 2x play time compared to before many more yummy foods from everywhere story (without ending) updated Steam page description to be in line with the story teleport tweaks station priority/double use error improvements…
- Neon Noodles #13 - The Neon Update - 28 July 2022
Beta branch has now been retired, as the new tutorial is fully functional. Major update covering the following: Neon-ification pass - for companion and all 5 locations: New tutorial implemented with proper videos up until level 10, more coming soon New multi-input (of the same kind) and multi-output recipes New conveyor belt mechanics - auto-feed and filtering Visual fixes/consolidation, shadows, backgrounds revisit Bugfixes, including rogue tooltip bug Performance improvements
- Neon Noodles #12 - The Timeline Update - 17 May 2022
Important: this update is currently on the beta branch only! This is quite a significant update, but some things are not finalized, so it only goes into the beta branch on Steam for now. Here are the major changes: Completely new implementation of the Instructions Timeline: Visual changes (fits with the rest of the UI) Infinite timeline during playback Universal (*) action get displayed and resolved differently during playback Consistent performance regardless of program size, and a significant improvement to overall performance Improved display of linked bot details New visuals and layout changes for the layout menu (placing down bots and stations) - bot icons are placeholder Changed recipe window icons to match new timeline approach New wireframe during level transitions. New font and UI pass to accommodate it. New companion tab icons Here's how the "scanline" transition looks now wit…
- Neon Noodles #11 - The Companion Update - 5 April 2022
Important: this update is currently on the beta branch only! This is quite a significant update, but some things are not finalized, so it only goes into the beta branch on Steam for now. Here are the major changes: Completely new Companion - this covers all the "non-game" part of the game, and it sets the stage for how the story will be delivered too. Full mouse, controller and keyboard support for the companion Dynamic color change based on level New tutorial - this is a video-based approach, vaguely inspired by Frostpunk. New levels/introduction to key concepts A read/unread flag for all of the tutorial entries Tutorial entries available for later viewing in the Companion Level start transitions - a "scanline" approach to fading the levels in that provides depth, while being very performance focused Performance improvements - some of this was for the new stuff, but lots of work went i…
- Small bugfixes patch - 1 October 2021
A few tweaks and bugfixes around level selection and the tutorial. Also updated a few of the similarly looking icons to be less confusing.
- timeline bug quickfix - 4 September 2021
Fixing silly bug that affected the timeline.
- Update #10 - The Ramen Update - 3 September 2021
Hello there, robot chef caretakers! Welcome to the Ramen Update! From now on, Neon Noodles updates will be named after foods in the game :) This update contains some tasty new content: Red Location - this location used Egypt as a reference and will be used for dishes from Africa and Middle East Green Location - inspired by South America, it will cover foods from the whole area Soundtrack update - near final version of all the music tracks in the game. Sid once again outdid himself, some amazing tracks in there - here is a sample: https://soundcloud.com/sidbarnhoorn/neon-noodles-i Histogram visual update - now clearer what scores the buckets contain. More changes are coming here, including starting the histograms from zero, as other games in the genre do. Timeline fixes - some bug fixes that prevented the entire timeline from being visible in certain cases Here are a couple of screenshot…