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Intrepid

Intrepid Steam news

Miskatonic Studio | Dec 22, 2018 | game

Released

0players observed · 25 September 2026 - 14:28:51 UTC

AdventureFree To PlayIndieFree to PlayEscape RoomSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Intrepid news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews113
  • Release dateDec 22, 2018
  • DeveloperMiskatonic Studio
  • PublisherMiskatonic Studio

Genres: Adventure, Free To Play, Indie

Company pages: Developer: Miskatonic StudioPublisher: Miskatonic Studio

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Intrepid Steam news

Intrepid news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Mac OS version available - 6 March 2019

    Intrepid is now officially available for all 3 major platforms: Windows, Linux, and Mac OS!

  • New Mac OS beta (fullscreen issue fixed) - 3 March 2019

    New Mac OS beta is available here: https://miskatonicstudio.com/downloads/Intrepid_1.0.3_macos_beta.zip …. The issue with fullscreen should be fixed, let us know if there is anything else.

  • All Intrepid resources are now available on GitHub - 3 March 2019

    It took a while, mostly because we had to assign a proper license to every single sound and font (not all of them are public domain, but all can be used in commercial products for free). And we've finally done it :) Right now, you can download Intrepid's source code with all the resources used in the game and just run it on your own computer! Feel free to experiment with it and let us know if you create something awesome :) https://github.com/miskatonicstudio/intrepid

  • MacOS beta available - 11 February 2019

    Initial tests for MacOS have shown some minor issues, so for now, MacOS version is only available on our website. You can download it here: https://miskatonicstudio.com/downloads/Intrepid_1.0.2_macos_beta.zip We encourage you to download and test the game on your computers and report any issues. Once it is stable enough, MacOS version will be released on Steam.

  • Intrepid enters the public domain - 2 February 2019

    To be honest, this was the plan from the very beginning ;) Intrepid was never meant to earn any money. It was meant to turn a real life escape room (created for a birthday party) into a computer game, so more people can enjoy it. It was all about fun :) And now, the entire codebase and most of the resources used in the game are public domain! You can download the whole Godot project from GitHub: https://github.com/miskatonicstudio/intrepid For now, fonts and sounds are excluded from the repository. Before we add them, we need to make sure that authors are properly credited and the licenses allow putting those resources in a GitHub repository. Models are currently only available in Godot's format (.tscn), but the plan is to release them as .blend files too. Stay tuned!

  • Intrepid v1.0.2 (fixed Windows scaling issue) - 18 January 2019

    Hello! We've just released Intrepid v1.0.2. Changes include: * arrow keys can now be used for navigation (for non-QWERTY keyboard users) * keyboard input is now accepted for power panel lock and planet database * numpad Enter now works :) * settings are kept in user's home directory, not in Steam folder * the game ignores Windows' application size settings The last fix is especially important, since many users couldn't even start the game because of that issue (with Size of text, apps, and other items set to 150% the buttons in the main menu were not visible). Now the problem should be resolved and Intrepid will use the whole screen, ignoring Windows' scaling settings. Due to a change in Intrepid settings file location, any existing settings will be discarded. Please keep in mind that the first time you run the game after this update, you will start with default values. Any new changes…

  • [FIXED] Bug: main menu buttons are partly or not visible - 17 January 2019

    We've received a lot of feedback about the main menu buttons being hidden (making it impossible to even start the game) or being cut by the screen border. This happens for Windows users if the setting Change the size of fonts, apps, and other items (in Settings -> Display) is set to more than 100%. For now the only solution we can offer is to change the setting back to 100% when running the game. We realize that it is very inconvenient and we apologize for that. The problem seems to be with the game engine we've used. However, a bug report has already been filed and we're waiting for a solution. Godot's team is very responsive and helpful and we hope they will either fix this soon or suggest a workaround. You can track the progress here: https://github.com/godotengine/godot/issues/24922

  • Intrepid 1.0.1 released! - 4 January 2019

    Welcome in the new year! We've just released the first update for Intrepid. It should fix the most urgent issues which have been reported by many people who played our game. The list of fixes: * moved the interaction prompt from the top right corner to the center of the screen * reduced the default mouse sensitivity value * fixed a bug where mouse sensitivity setting was reset when the game started * settings are now saved (they are no longer reset every time the program starts) * changed planet codes to 7 digits to avoid confusion with other codes in the game * a different set of codes was simplified to make it more obvious how to use them (we're not going to tell which codes we mean, you will notice for sure ;) ) * security system buttons are no longer frustratingly hard to find There are still some issues left with the game, but these seemed to be the most frustrating ones for most p…

  • Thank you all for feedback! - 24 December 2018

    Since the release, a lot of people seemed to be playing Intrepid. Way more people than we expected :) And most of them gave us some sort of feedback, which we hope will help us improve the game. One thing that become immediately clear was that we didn't advertise the game enough as an escape room. It is a bit different than a classic adventure game. While puzzles make sense (at least in most cases) it is very important to observe your surrounding carefully. Hints might be in places you don't expect them to be :) Codes can appear out of nowhere and you need to try them with every possible item that allows you to input a code. It is understandable that some people expected this to be a standard adventure game and those people were disappointed, or even frustrated. We didn't mean to mislead anyone and we apologize if we did. Another issue with Intrepid was that is can be very difficult, an…

  • Intrepid is now available! - 22 December 2018

    We've been waiting impatiently for this moment and it finally happened! For now we have Windows and Linux versions, but we are working on MacOS too. As soon as it is available we will let you know. If you encounter any issues with the game, let us know on Discord: https://discord.gg/fXqgsMe or send us an email and we'll try to get it fixed as soon as possible.

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