SPSTEAMPULSELIVE ANALYTICS
THE DEVIL HAUNTS ME

THE DEVIL HAUNTS ME Steam news

games by lum | Jan 6, 2019 | game

Released

0players observed · 25 September 2026 - 10:45:38 UTC

AdventureGoreSurvivalSurvival HorrorFree to PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

THE DEVIL HAUNTS ME news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews227
  • Release dateJan 6, 2019
  • Developergames by lum
  • Publishergames by lum

Genres: Adventure

Company pages: Developer: games by lumPublisher: games by lum

Top Steam chartsTop 100 gamesGame directorySteam Store page

THE DEVIL HAUNTS ME Steam news

THE DEVIL HAUNTS ME news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Devil Haunts Me: Unity Update - 15 October 2025

    Hello everyone,In case the random Steam update brought you here, just wanted you to know that this is because I've updated the game to fix a Unity security vulnerability. You can read more about the issue here:Thanks for the support over all these years. I'm still working on games, so look forward to actual exciting news in the future.Thanks,lum

  • patch 1.6.2 - achievements fixed - 26 April 2020

    Hey all, I just sent out a quick patch for the game. Steam achievements weren't getting triggered before, but that has now been fixed. I hope everyone is managing the best they can during this pandemic, and I'm sorry for the frustration I'm sure the achievement issue caused. I appreciate people's understanding. I'm a solo developer doing this in my spare time, and unfortunately I can't keep track of the community hub as much as I'd like. If you guys have any other issues, or questions, feel free to contact me via e-mail; I'm much more likely to actually see your messages that way! [email protected] Thanks, lum

  • 1.6.1 Available Now - 28 February 2020

    Hi everyone, I'm very sorry to those who were effected by the game breaking bug in v1.6! But, I have a fix and it is available now. Again, I'm very sorry for the frustration this may have caused some players. It appeared that there was an issue when I created builds for the game, but after doing a clean build and testing, the issue appears to be resolved. Thanks for your patience, lum

  • Issues with 1.6 - 28 February 2020

    Hi all, I'm very sorry about this but there was a game breaking issue introduced in 1.6 which I did not catch. I've reverted the game back to 1.5 so everyone can at least the play the game again. I'm currently looking into the problem and will get another update out as soon as I can. If you want to check out 1.6 it is available in the 'betas' section under the 'bug-fixes-experimental' branch. Again, I'm so sorry about this!

  • Version 1.6 available - 27 February 2020

    Hi all, It's been a while... but I'm back with a few bug fixes. Fixed bug where you wouldn't be able to get a new heart from watering flowers Fixed UI scaling so that it no longer appears super tiny when on higher resolutions *Potentially* fixed bug where an important final sequence in the 'Mansion' would not appear. (This bug has been difficult to reproduce on my end)

  • PARANOIHELL - New horror game, with a demo! - 17 September 2019

    Hi all, I just wanted to let everyone know that I have a new game coming out in a couple months! It's called PARANOIHELL. It's a chaotic nightmare about a woman trying to get home. Gameplay is inspired by the gameplay of PSX-style survival horror games. Use weapons to defend yourself from enemies, set traps, or hide. But don't be reckless, your resources are limited. Thorough exploration and careful item management will be key to survival. A demo for the game is currently available here: https://lum-scum.itch.io/paranoihell Here's a teaser trailer: https://www.youtube.com/watch?v=MrGsuEaU7YY&t=3s https://store.steampowered.com/app/1160440/PARANOIHELL/?curator_clanid=4777282&utm_source=SteamDB Thanks

  • THE DEVIL HAUNTS ME Summer Sale, and NEW GAME AVAILABLE NOW - 26 June 2019

    Hey all, You can grab the FULL OST, and the MAKING OF book for 50% off right now!! If you enjoyed the game, consider buying one or both of those bonus goodies to help fund support future games! ...And for those who missed it, I have a NEW game OUT NOW! It's called SEARCH PARTY, and is currently available exclusively on PuppetCombo's (Powerdrill Massacre, The Glass Staircase) patreon page: https://www.patreon.com/puppetcombo Check out the trailer for SEARCH PARTY here: https://www.youtube.com/watch?v=sYEaDcuKddc -lum

  • BLAIR ROAD - new horror game coming later this year... - 15 February 2019

    Hi all, This is unrelated to THE DEVIL HAUNTS ME, but I just wanted to make a formal announcement that I am working on a NEW horror game: BLAIR ROAD It's about a mother, her son, and the anxious horrors that have been festering for much too long... Gameplay will be more in the vein of classic survival horror games like Resident Evil and Silent Hill, with some light RPG elements. I hope you'll play it when it comes out later this year! Follow me on Twitter for development updates: -lum

  • THE DEVIL HAUNTS ME joins the Lunar New Year Sale! - 6 February 2019

    Hi all, I'm a couple days late to the party, but just wanted to let everyone know that the game's FULL OST and The Making Of THE DEVIL HAUNTS ME Book are both 15% off! If you've played the game and enjoyed it, buying the OST or Making Of is the best way to show your support!

  • Patch 1.0.1 - 14 January 2019

    Hi all, Just wanted to let you all know that I just uploaded a patch which addresses some bugs, and also makes a couple changes to the difficulty of the game. Here's whats new: The Devil difficulty ramping changed. There is now an additional "state" the Devil can enter, where it will fire 2 fireballs. The Devil will still fire 3 fireballs after a certain number of days however. Timing between fireballs adjusted so there is more time for players to dodge (at later days) Bug where the Gamepad + Audio settings would change when you tabbed out of the game now fixed. In general, these settings work better than they did before. Game will automatically pause if you tab out of the game Fixed bug that involved pausing the game After completing the game, and continuing your save, you will start with full stamina so you don't accidentally start a new day And that's it! I realize that there were a…

  • THE DEVIL HAUNTS ME fully available!! - 7 January 2019

    Hi all, THE DEVIL HAUNTS ME has officially launched on Steam! If you enjoyed playing the game, I encourage you to consider purchasing the Full OST ($1.99 USD) or the Making Of Book ($4.99 USD)! Since the game has been released I've seen a couple people mention a bug. I'm currently looking into this, and I'll hopefully have a fix out soon. I encourage everyone to kindly let me know if they encounter any bugs/issues in the community hub area. I'll try my best to address the issues! But please keep in mind that I am a single developer, and this game is not my full time job, so sometimes I may be slow when it comes to fixes and responding. Thank you for understanding

Patch notes and updates

S.noRelease datePatch nameGID number
115 October 2025The Devil Haunts Me: Unity Update1813674388918080
226 April 2020patch 1.6.2 - achievements fixed3112493747278059603
328 February 20201.6.1 Available Now2578812118956722294
428 February 2020Issues with 1.62578812118956501321
527 February 2020Version 1.6 available2578812118953398652
614 January 2019Patch 1.0.12711631078228546603

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