War Builder League news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score58% positive
- Total reviews174
- Release dateJun 19, 2019
- DeveloperThe Cyber Prophet
- PublisherThe Cyber Prophet
Genres: Action, Free To Play, Indie, Early Access
Company pages: Developer: The Cyber ProphetPublisher: The Cyber Prophet
War Builder League Steam news
War Builder League news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Log Ver 0.622 - 31 August 2019
Bug Fix: Fix issues (hopefully all of them ) with disappearing parts and parts amount below zero Fixed bug with bad cone position in building mode Fixed bug allowing to see clan machines in player own hangar Fixed Bug that was not allowing to get to Guide From Combat Hangar
- Update Log Ver 0.621 - 26 August 2019
Shields Balance Update: Shields energy consumption + 27% Shields collapses only after energy gets to 0 (instead of 90) Shields can get back up only after 4 second cooldown Damage indicator shows if you are hitting shields or hull Firebooster gets 35% bonus damage against shields (200% * 135% = 270% damage bonus)
- Update Log Ver 0.620 B - 11 August 2019
Bug Fix: - Fixed bug causing that sometimes disconnected parts were not red in "show defects" mode
- Update Log Ver 0.620 - 8 August 2019
New Test Drive Map - Map is smaller and loads faster - Original machine and the duplicate starts close to each other
- Update Log Ver 0.619 D - 7 July 2019
Bug Fix - Lots of fixes aimed at improving match stability - Fixed description error in hangar key bind list Gameplay - Machine cap changed from 10 to 15
- Update Log Ver 0.619 - 30 June 2019
Bug Fix - Fixed Backfire Towers - Fixed Uneven mounting of wheels on both sides of machine - Fixed bug making core impossible to select or delete in hangar - Fixed occasional server hung up causing players could not find game for a long time - - Fixed huge bug causing server to use wrong configuration data (damage, repair, boosts, and everything elese). I honestly have no idea how this issue managed to survive all earlier updates until today! - Fixed Broken Exit Button - - Fixed bug causing Machines to regain full energy just after being hacked Gameplay - Towers HP in beginners matches reduced to 40% - Speed now is dependent on weight and power of Wheels or tracks - Max speed boost from 100 to 120 - - Heavy WHeel Speed boost from 50 to 60 - - Balancing tool that allows me to easy modify global HP multiplayer for Blocks, Durables (like rods),Armor and Stealth Plates Balance - Grills HP +…
- Update Log Ver 0.618 - 27 June 2019
Security Hot Fix preventing Energy Hack
- Update Log Ver 0.617 - 26 June 2019
Important - Fixed Broken Accounts. If you could not log into the game you can try now. - If you had no machines on your account you can also try login now. Bugs - Fixed bug allowing to shoot throught shields - Fixed Bug Causing player coukld not add new machine - Fixed Bug Causing error during removing machine - Fixed Bug Causing player flying through floor in invinite loop after death Feature - New Less crappy Machine core Model Balance - Machine core HP lowered from 6000 to 4000 - Dkields drop at constant of 90 Energy level instead of dynamic 30% of energy
- Update Log Ver 0.616 - 24 June 2019
Couple of Security Fixes.
- Login problems - 23 June 2019
The database was overloaded, because of cheaters activity. That's why there were serious problems with the game, like inability to log in. I'm working to solve this issue right now.
- Update Log Ver 0.615 - 21 June 2019
Balancing - New Radar impulse mechanic Forced Decloaked Units lose their Fire Booster Radar impulse bubble expand very slowly but it stays much longer on the map. This combined with longer cooldown allow to defend from cloaked units easier but at the same time stops hackers from spamming radar impulses.
- Update Log Ver 0.614 - 20 June 2019
General - Quick fix for a Fail-Save mechanism for broken matches - Faster loading times at the begining of the matches
- Update Log Ver 0.613 - 19 June 2019
General - Fail-Save mechanism for broken matches Bug Fix - Fixed bug that was causing that sometimes players was randomly kicked from match.
- Update Log Ver 0.613 - 19 June 2019
General - Fail-Save mechanism for broken matches Bug Fix - Fixed bug that was causing that sometimes players was randomly kicked from match.
- Update Log Ver 0.611 - 18 June 2019
General - Server structure was moved from my flat to external server in France that has fiber connection with America > Much better server specs > Faster match loadings > Enemy machines are less capable of bumping player out of tracks > Less lags (specially in America) > Less "connection errors" - removed bugged "parts missing" blockade not allowing to enter battle - Longer Time before AFT kick - Less resource demanding effect of the energy rays Bug Fix - Fixed mouse sensitivity bug appearing while shooring energy rays and Repair beam
- Update Log Ver 0.610 - 14 June 2019
General - Tons of internal changes in code that has no direct influence on game but will help me later - Changes in SQL structure that will work fast even with lot's of players on-line - Small speed optimalisation in building mode - In general, building should work better now. - External game management tool (Now i can track all games and players on-line. Kick, communicate and so on) New Feature - Afk detection system. Bug Fix - Part mirror flip works now - Fixed problem with Firewall not working in the base
- Update Log Ver 0.608 - 24 May 2019
General - If you push both mouse buttons using energy ray (or repair) you will shoot on zoom without auto-aim. This should make tower capping easier when using energy ray. - Build mode optimalization should give some bonus FPS in the assembly to less powerfull CPUs - Hangar help sheet is now localized - Hangar help sheet remembers that it was hiddan after restarting game - Hangar help sheet hide button is more visible now New Feature - You can now cycle through connectors on parts that has more then one connector (Like constructors or tracks). Bug Fix - Fixed couple details on the map. Assymetric pipes, No colliders on sieds of the ramps to main arena etc. - Fixed error causing part misscalculation during Undo and redo option - Fixed bug causing part misscalculation calculation in some situations of mirror mode - Fixed bug making part Red in some situations when it can be placed and sho…
- Update Log Ver 0.606 - 13 May 2019
Bug Fix - Turned back on Y and Z Mirror - Fixed bug that was allowing to place blocks that were not on the grid - Fixed bug that was allowing to connect parts to places that did not have connectors. Like connecting parts to the tip of the crystal - Fixed bug causing that unconnected parts was not shown just after entering building zone - Introduced a lot of corrections to RU localization - Fixed Connection points on Generator T2
- Update Log Ver 0.605 - 12 May 2019
General - Localization RU - You can now buy flags of different countries that can be mounted on your machines - New prices for paints Bug Fix - Fixed bug with towers disappearing on zoom when using railgun - Crystals and cones has now much better working connectors in build mode - Crystals got new materials that make building more comfortable - Single wheels can no more be mounted Vertically - Turrets no longer change into spheres (unless very far from observer) Balance - Armoured Radar Mk3 covers bigger area of the hull and got +33% range - Radar impulse got +34% range but still has 550m. max range
- Community, bugs and Early Access info - 9 May 2019
I'd like to thank everyone who helped to improve War Builder League by playing the game and reporting bugs. Without the community I'd never be able to find so many bugs (and it turned out there is really a lot of them ;)). You are awsome! And now it's time for me to fix them. These are the ones I already managed to do: Fix firewalls setup Add AZERTY keyboard option Test and fix party system Party system fix: When two players invite each other to party, the party system cracks up Decide what to do about the possibility to connect two construction elements to a single bigger one Fix: invisible collisions on the map (stairs area) And I still need to work on these: (They're arranged according to their priority - the more important and easy to fix are on top. I'll start fixing them in this order) Fix cloak and radar wave issues Correct misspelled 'single' in rail gun description Fix problems…
Patch notes and updates
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