- Event type
- patch note
- Published
- 22 January 2026 - 17:07:46 UTC
- Source
- steam_community_announcements
Combat Most projectiles can now be reflected with melee hits instead of only being destroyed Reduced spawn invincibility duration on Split mutator enemies Level Design Decreased room sizes in Act 4 Added 7 new room variants for Act 4 Gameplay Dirt piles in Act 3 no longer block movement Open graves in Act 3 now slow players and enemies by 50% when walked over Bug Fixes Final boss projectiles now correctly appear above the boss