Patch #2: Enemy Stamina System Overhaul — Diviner Steam update #1004354

Overhauled Enemy stamina system. Enemy Stamina works as follows: For every 5 stamina, enemies get 1 action. Most enemies will have 5 - 10 stamina...

Steam App
Diviner (3115480)
Event type
patch note
Published
18 August 2024 - 17:00:12 UTC
Source
steam_community_announcements
Overhauled Enemy stamina system. Enemy Stamina works as follows: For every 5 stamina, enemies get 1 action. Most enemies will have 5 - 10 stamina, though a few have 10 - 15. When enemies move to get in range of the player, they will spend stamina and may lose actions because of this based on how far they moved. If an enemy moves a large distance and has 0 stamina afterwards, the enemy will still always have a 50% chance to use a single action. Enemy moves are also weighted by how much stamina they have used, so enemies are less likely to use stronger attacks if they have used a large amount of stamina already. Removed R button for recall for clarification, Recall is now only done using the recall button in your focus menu. Skill descriptions now show both base cost and modified cost Added a tooltips toggle in the settings menu Added a status codex in the settings menu to describe the sta...

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