- Event type
- patch note
- Published
- 28 February 2024 - 23:53:42 UTC
- Source
- steam_community_announcements
Hey everyone, it's just me again with a patch to improve our game. Here's what I've been working with: Balancing and Bug Fixes: Edited Research balancing. Fixed glitch where employees could be sent for training while on vacation from the employee panel. Fixed issue with algorithm not detecting if an employee was out of office for training. Increased mood recovery during vacation. Fixed order of product selection during design to be sorted by cost. Fixed a major issue with production time being twice as slow, impacting game economy. And that's a wrap for this patch. As always, thanks for your support and happy gaming!