- Steam App
- TideWane (4544780)
- Event type
- patch note
- Published
- 28 April 2026 - 22:54:26 UTC
- Source
- steam_community_announcements
A small fix for a visible UI bug at non-100% UI Scale. If you'd raised UI Scale to 110% or 120% in Settings → Interface, the Dive view was rendering larger than the window — clipping the depth meter, ability cooldowns, and powerup icons off the right and bottom edges. Lowering it to 80% or 90% had the opposite issue: the dive canvas was rendering smaller than the window, leaving empty letterbox bands on the right and bottom. This update fixes that. At every UI Scale (80 / 90 / 100 / 110 / 120%), the Dive view now fills the window exactly — HUD elements stay on-screen, the background fills edge to edge. What changed Dive canvas — sized correctly at every UI Scale. No more clipped HUD or letterboxed background. Auto-Dive panel drag — same root cause; the drag clamp now respects the visible window edge instead of the unzoomed layout viewport, so you can reach the right/bottom edge at 100% i...