- Event type
- patch note
- Published
- 4 January 2024 - 04:58:04 UTC
- Source
- steam_community_announcements
Had a spark of inspiration as to how to make The Pools more performant. Before the Pool Water was always displacing on every Pools section. But now the displacement script is only active if the water is disturbed. This leads to much faster frame rates in The Pools Level. Here's a complete list of fixes in this version: Displacement for water geometry in The Pools only enables when water is disturbed resulting in a greatly more performant experience. Made some Pools geometry spawn as prefabs to increase generation performance. Raised floor of some pools that were too difficult to jump out of. Locked doors will now let you try them indefinitely Feeling good about this one :) _-==-_