- Steam App
- Slot Theory (4523160)
- Event type
- patch note
- Published
- 2 May 2026 - 11:01:34 UTC
- Source
- steam_community_announcements
A focused patch driven by your feedback: clearer tooltips on stacked upgrade cards, a couple of modifier reworks where the math was hiding the buff, and a serious fix for endless-run leaderboard scores that could silently be lost at deep waves. Balance Afterimage no longer punishes fast-firing towers. If you fire again before the imprint triggers, the new hit is absorbed into the existing imprint (40% per overwrite, capped at 2.5x the latest hit) instead of replacing it. Slow towers behave exactly as before; rapid-fire towers go from "imprint mostly wasted" to a beefy single echo built from absorbed hits. Cold Circuit reworked: instead of extending Chill Shot's duration (which was invisible during continuous fire because Slow refreshes on every hit), it now deepens the slow by 15% per copy. Chill Shot's 30% baseline becomes 34.5% with one Cold Circuit; multi-copy Chill Shot also scales h...