- Steam App
- Factory Town 2: Paradise (3312130)
- Event type
- patch note
- Published
- 23 June 2026 - 10:57:55 UTC
- Source
- steam_community_announcements
Adjusted size and colliders for several buildings to more closely align. This was done to prevent issues like being able to place pipes and connectors above a building but then not being able to actually select those paths due to collider obstruction. The game will attempt to adjust the collider in the rare case that a block was placed inside the newly obstructed region, but if you run into issues with this let me know and I will try to have the game handle it better.Fixed bug: indexOutOfRange exception if you tried to drag a belt or chute path to and from the same highlighted building, resulting in unexpected path planner behaviorIf you begin dragging a path on a building, the game will not ignore the building colliders (as it does when dragging a path from the terrain)Fixed bug: Item Stats panel would load showing the “Drinks” filter, but would actually show Coins informationFixed bug:...