Patch Notes 110 — Factory Town 2: Paradise Steam update #1013124

Fixed bug: the flag that calculated if you connect buildings with chutes or belts would not be reset when game state cleared, so a new campaign file...

Steam App
Factory Town 2: Paradise (3312130)
Event type
patch note
Published
11 June 2026 - 16:10:45 UTC
Source
steam_community_announcements
Fixed bug: the flag that calculated if you connect buildings with chutes or belts would not be reset when game state cleared, so a new campaign file would consider that requirement completedChanged default launch imageAdjusted grass textureWhen placing a connector, if the connector is potentially linked to a building, rotating the cursor will toggle its access direction once. The next time the cursor is rotated, the placement direction is modified as normal.Added requirement to have population (invite) level 5 before you can summon an islandTooltips for research that unlocks a specific building or vehicle will include a description of the unlocked object (if available)Logic connections are no longer automatically assigned if you select one logic structure and then select another logic structure. Instead you must use the ‘Add’ option under ‘Outbound Connections’Logic Connections (inbound ...

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