- Steam App
- Factory Town 2: Paradise (3312130)
- Event type
- patch note
- Published
- 9 June 2026 - 15:19:17 UTC
- Source
- steam_community_announcements
Many primary quests (those that trigger dialogue) now need to be 'accepted' before they trigger the dialogue or guided UI highlights. This allows players to control their own pace through the tutorialFixed bug: quests were not using the correct expand / collapse state defaultsFixed bug: if a completed quests’s rewards caused the volcano to level up, the quest rewards were not shown in the quest complete notificationMore color grading adjustmentsQuest to produce Refined Planks no longer instructs player to change recipe on an existing Lumber Mill if it’s the only Lumber MillQuests that are ready to claim no longer shift to top of Quests panelWhen you send invites to raise population level, the changes to new max villager needs are shown in the level up notificationNotification panel resizes so you don’t have to scroll as often when there are multiple sub-notification entriesQuests that ar...