- Event type
- patch note
- Published
- 7 June 2026 - 18:57:03 UTC
- Source
- steam_community_announcements
Save/load menu nil-window crash fixes. Safer save slot selection and cursor updates. Safer save preview drawing for missing/corrupt slots. Bitmap#smooth= compatibility shim. Missing $game_temp.message_window_showing compatibility. Config menu volume defaults and clamping. Audio playback guards for nil/empty BGM/BGS/ME/SE names. Fixed BGS/ME playback to use the right Audio channels. Safer sprite/window disposal. Startup quit now exits through $scene = nil instead of raising SystemExit. Cache clear no longer forces GC every time; GC is throttled for smoother performance. Safe Sound.play_* methods when $data_system.sounds is missing or nil. Safe Game_CommonEvent access when common event data is absent. Safer random encounter area handling. Dynamic battle actor sprite update instead of assuming exactly 4 party slots. Safer battle sprite disposal and animation checks. Status balloon guard for...