- Steam App
- Zeta Leporis RTS (2445160)
- Event type
- patch note
- Published
- 20 November 2025 - 01:30:36 UTC
- Source
- steam_community_announcements
Today's update primarily features work on multiplayer (which is still very much a work in progress) but there have been a few additions and corrections to the game otherwise as well. Changelog -Fixed issue allowing 101 units in shipyard production queues instead of 100. -Code for adding units to the shipyard production queue removed some needless inefficiency. -Assigning multiple mechbots to construction now uses the selected unit array. -Shipyard rally points are now drawn using the selected unit array. -Resources' builtOn and playerBuilding variables are now proper booleans as they should've been all along. -Cursor now changes while placing a building for construction. -Added more particle effects to Energy Reversal Cannon to improve visual feedback of its functionality. -Moved resource generation code from room creation event to room start event. Multiplayer (work in progress) Still o...