- Steam App
- Star Nomad (338830)
- Event type
- patch note
- Published
- 5 January 2015 - 00:41:02 UTC
- Source
- steam_community_announcements
I've been reading all the feedback from players, particular in game balance. The main issue is early game and the slow pace at which credits are earnt as well as the death penalty being rage-quit inducing. While Star Nomad is a sandbox game, I wanted the Story Missions to be the defining "fun" factor. So easing early game to draw in more players on the story is the goal. This update has a few changes: * Mercenary & Merchant Guild missions in Al Dhanab (starter region) are now significantly more rewarding. * The Gemini Guild have also received a major buff in credit payout. * Death penalty changed from 20% of ship value to 15%. This should minimize the early game deaths since late-game, credits are easier to come by. * Insurance now also fully covers the 2nd Missile Module (bugfix). * Hanzo Yamada (Boss) will now handsomely reward you during the Story progression. . * The Tengu drone corv...