- Event type
- patch note
- Published
- 14 September 2021 - 12:21:00 UTC
- Source
- steam_community_announcements
1.Fixed an issue with being able to move after entering a portal. 2.Weapon system major changes - Combo attacks: Melee weapons now have a combo attack instead of a single slash attack. Most weapons now have a combo of light and heavy hits. Heavy hits do more damage and are able to ignore golden shield enemies and cause stiffer effects, but heavy hits have more backswing.Note that the dagger is a high-combo weapon with no heavy hits. 3.Weapon system major changes - Reload: Ranged weapons, with the exception of the bow, need to reload before each shot and move slightly slower during reload. (Similar to melee weapons, the bow does not need to be loaded. The crossbow can fire three arrows in a row at the end of a single reload, The musket uses a single reload) 4.Weapon system major changes - Spell: Magic weapons also charge to cast spells, and the flight speed of spells has been reduced, but...