- Event type
- patch note
- Published
- 4 June 2021 - 04:03:25 UTC
- Source
- steam_community_announcements
* Character's initial weapons are fixed, no longer random * Fixed some audio issues (too many sound effects caused BGM to stop), audio issues are a bit complicated, please give me more time to deal with it better * Black fog effect removed * Improved: World Tree "Dispel Darkness" changed to "automatically absorb whole scene loot" * Improved: UI layout changes during combat, pauses when viewing button instructions * Improved: , , and have their footprints changed to magic damage, causing Necromancer to trigger on mage characters * Improved: and are combined into one. The new has both Immune Slow and Immune Freeze * Improved: will now be removed after triggering * Improved: Added sound effects to weapon switching * Fixed BUG: Sometimes the spines can overlap to make them unsightly * Fixed BUG: In the English and Japanese versions, items in Goblin's store are displayed in Chinese due to a g...