- Event type
- patch note
- Published
- 5 May 2026 - 00:42:39 UTC
- Source
- steam_community_announcements
Hello, players.We would like to announce that the fix for the network-related issue based on Steam, which occurred during the Unreal Engine 5.6 migration, has been completed.π Issue CauseThe Steam NetDriver and processing logic that operated normally in the existing UE5 environment caused abnormal synchronization and connection instability in version 5.6. This was identified as a technical issue originating from the engine's internal network processing method rather than the project logic.π οΈ Fix and ImprovementsTo resolve this issue, the following measures have been applied:NetDriver settings reconfigurationSteamSockets driver applicationOnlineSubsystemSteam connection method realignmentIris and default IpNetDriver collision prevention settingsIn particular, the network driver was explicitly reconfigured based on SteamSocketsNetDriver, and conflicts with the existing engine's default net...