- Steam App
- Slaves of Magic (1442610)
- Event type
- patch note
- Published
- 14 March 2026 - 15:57:09 UTC
- Source
- steam_community_announcements
Hello everyone! Another small patch to address a few bugs that surfaced, and some balance changes further tweaking the campaign progression.Balance changes:Added a malleable recruits second-wave option, which lets the player choose any school at the first level-up.Units now have 2 starting schools to increase player choice at their first level-up.Reduced the time/gold cost of smith projects except the ones that provide bonus equipment points. Magic Focus utility item: Reduced equipment point costs to 2 (down from 4). Increased magic skill stamina reduction to 2 (up from 1). Removed magic resist penetration.Greater magic focus utility item: Reduced equipment cost to 4 (down from 6). Increased magic skill stamina reduction to 4 (up from 2). Decreased magic resist penetration to 2 (down from 4).Staff/focus magic skill stamina reduction now affects passive magic skills as well, countering th...