1.2.3 patch note — Slaves of Magic Steam update #1020331

Hello everyone! This new patch comes with a lot of balance and bugfixes. I want to give a shoutout to the players on our Discord, constantly sharing...

Steam App
Slaves of Magic (1442610)
Event type
patch note
Published
9 February 2026 - 21:55:28 UTC
Source
steam_community_announcements
Hello everyone! This new patch comes with a lot of balance and bugfixes. I want to give a shoutout to the players on our Discord, constantly sharing their feedback and reporting issues, helping us to improve the game. Thank you! One big balance change that probably needs some context is the health and damage rebalance. In a nutshell, global health and damage have increased across the board, while armor's damage reduction has not been changed. The reason for this change was to make the differences between weapon/armor tiers more granular, as previously, a 1-tier difference between a used weapon vs heavy armor, for example, was the difference between tanky vs nearly invincible. The amount of hits required to defeat units using the same tier equipments remains largely unaffected by these changes. Balance changes:Health and damage rebalance:Every unit's base health increased (15 -> 20).Shiel...

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