- Event type
- patch note
- Published
- 16 May 2024 - 19:35:23 UTC
- Source
- steam_community_announcements
Mostly just a little hotfix for yesterday's big patch! Changes Made the ejection checking a little bit less zealous. This was causing some players to jump at unexpected times when the system thought they were completely overlapping the wall. Cosmetics unlocked from expeditions are now automatically granted whenever a save file is loaded. They are also set to unlocked more rigidly. The amount of usable items you keep when starting a new run is now capped. (Max of 3 per item type) Made the teleporter a item a lot more fun. Can now go through walls and has a big indicator to show where you will appear again. Spikes placed in lines are less likely to extend much farther than they were intended to.