- Event type
- patch note
- Published
- 14 August 2025 - 23:11:21 UTC
- Source
- steam_community_announcements
- Final boss: Updated some animations of the final boss to be less shitty. - Final boss: Removed the projectile attack from the final boss as it was activating up close and was essentially unblockable, ruining the flow of the fight. - Final boss: Added additional particles for the final boss. - Final boss: Derandomized attack patterns. - Final boss: Adjusted the balance so the final boss only spawns 2 clones total for each phase to make it less annoying to deal with. To compensate, the clone health has been raised by a bit. - Fixed the mission complete trigger in Huntress's mission as for some reason it refused to activate when expected. - Fixed an issue where the last picked difficulty and its effects would get carried over into the modes it was not intended for. (Stuff like 3 heart system being carried over into Huntress's mission/new world, etc.) - Fixed an issue where picking total r...