- Steam App
- Unnamed Space Idle (2471100)
- Event type
- patch note
- Published
- 4 November 2025 - 23:49:38 UTC
- Source
- steam_community_announcements
Added new AI Upgrade for compute fighter spec loadoutsImproved compute fighters optimize, now considers time left and has a better tie breaker orderAdded visual bar for reactive armor in the battle area to better convey the damage reduction amountReduced some very late game reactive armor amountsBuffed Synth Booster coreFinal artifact nodes in Galaxy 7 and 8 now give the same cost per artifact as the other nodesReduced several Galaxy 8 battle scrap rewards by 5Fleet battle practice on nodes with a base that causes a hazard now keep the base and hazard settings linkedImproved fleet advisor behavior when bases are involvedFleet advisor check now occurs sooner and doesn't require a lossFleet added damage type icon for 2x damage vs both armor and shieldImproved color difference in late game synth tiersFixed Residuum gain bonus not applying to offline time on loadFixed cost of the Synth Speed...