Patch 0.6.5.5 - Lost quest-companion fix! — Mirklurk: Every Step Matters Steam update #1030802

This patches fixes a mainquest-breaking bug, in which (understandably) the player took a the companion of a escort-quest, went off-path to use his great...

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Mirklurk: Every Step Matters (3972980)
Event type
patch note
Published
16 June 2026 - 05:20:57 UTC
Source
steam_community_announcements
This patches fixes a mainquest-breaking bug, in which (understandably) the player took a the companion of a escort-quest, went off-path to use his great skills, and then he becoming lost (bugging away) - never to return again.The fix: if you load that save again: He will return to you, when you are outside and in the Fort Solid-area. So if your save is in a cave, or in another area: he will return once you re-enter the starting area.In the future, you can't take him to new areas or caves, he will (understandably) tell you that he is in dire need of rest and wishes to go straight to the fort.This patch also fixes another related bug. When entering a new cave/dungeon with a companion (which are available later in the game) they will always spawn next to you.*Sorry for the inconvience! Best wishes and lots of love! enter a new dungeon -> exit the game without saving -> the companion will be...

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