- Steam App
- Churn Vector (2686900)
- Event type
- patch note
- Published
- 4 January 2025 - 22:29:10 UTC
- Source
- steam_community_announcements
Happy 2025 agents! This update (ontop of a bunch of bugfixes) includes a major change to how jiggle physics works under the hood which should hopefully result in a performance boost for anyone on lower end hardware. Added the finished icon artwork for the Maned Wolf and Muscle Dragon! Fixed issue where occlusion culling caused flickering. Solved by making the camera snap instantly to near obstacles rather than slowly lerp. Fixed issue with NPCs trying to run away and failing to sample the navmesh. This should prevent NPCs from preferring to panic in place. Fixed issue where NPCs might try to open a door that was already opened on Tower due to misplaced navmesh links. Fixed issue where getting tazed on Tower caused a softlock. Vastly improved performance of jiggle physics. Jiggle physics no longer solves if the renderer it represents is occluded or not on-screen. Jiggle physics no longer ...