Update 14. December 2017 — Supraball Steam update #103581

Gameplay changes: - Deflect-Shield turned into Deflector: It now works from all incoming angles - so even if the ball hits you from behind, the ball...

Steam App
Supraball (321400)
Event type
patch note
Published
14 December 2017 - 20:32:35 UTC
Source
steam_community_announcements
Gameplay changes: - Deflect-Shield turned into Deflector: It now works from all incoming angles - so even if the ball hits you from behind, the ball will get forwarded into the direction you're facing. - Knockout time reduced to half (you have to wait less before you can continue playing) - Camera shake, when taking damage, reduced to 27%, so it's less disorientating - Very Low power charge shots will not be released (to avoid accidental releases when you caught the ball while trying to kick it) - Pull-Catch angle is now much bigger (still smaller than the kick) and the pull cone stays longer (0.135s -> 0.25s), so catching requires less good aiming and timing - Kicking cone now stays longer (0.135s -> 0.25s) so the timing needs to be less precise Other changes: - If ...

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