- Event type
- patch note
- Published
- 13 July 2024 - 03:39:01 UTC
- Source
- steam_community_announcements
Hey everyone! A while back I tried playing Andy Blast on an Intel i5 all in one computer and it ran like trash. I chalked it up to bad optimization or an integrated graphics card and walked away from the problem for a while, but the other week I showed the demo to some folks who know LOVE2D and they ripped into the code and found a MAJOR bug; the game was writing to the preferences file EVERY FRAME. I was mortified and went about fixing the bug and viola! the game runs fantastic on the i5 no stutters or issues! Because of this I'm definitely going to be pushing to have more people play the game/beta/etc to get feedback just as was mentioned last week. But until then here's a list of things that were fixed/changed: Added new achievements, including secret ones! Implemented achievements throughout the game (WIP) Fixed an issue where Zombies maintained their fast walk even when no longer ag...