- Event type
- patch note
- Published
- 9 May 2024 - 04:38:31 UTC
- Source
- steam_community_announcements
Game Update: Hello everyone! Level design is, by far, my least favorite part of gamedev! But, I am slowly making progress on new levels and new enemies to fill those levels. Some things that have been added into the game since the last update are: New enemy for level 2 (mentioned in the last update, but not available in the Demo) Completed the layout for Level 4 and Level 5! this includes the path to the exit, secrets (Oh!), and some enemy placement. They still need to be tweaked along with the "AI", but it's working out so far. New enemy added for Level 4 New animation tiles so the game doesn't look quiet so static. Some of the in-game music has been replaced/shuffled around to better fit the atmosphere of the levels they're in. It's a slow process making levels that flow well, filling them with enemies that keep the gameplay interesting and not frustrating, and ensuring it all works to...