- Steam App
- Lil' Arena (945610)
- Event type
- patch note
- Published
- 8 May 2019 - 06:37:01 UTC
- Source
- steam_community_announcements
This week, introducing Charged-Up Attacks. Not quite an ultimate, this ability charges as you hit enemy Souls and does +100% damage per charge (up to a wooping 300%). Many of you have raised the issue of "auto attacks" and although I still believe adding them would make the combat feel "grindy", the main thing they would add is flow - so two changes were made: Attacks have been reduced in casting time, difficulty, energy cost but also damage - they are mapped to Left Click. They're the closest thing to an auto-attack you will find in the game. Attacks now generate Charges when hitting an opponent. You can have up to three Charges and you can release those with a Charged Up Attack that has a powerful effect with the Right Click. This essentially creates a core gameplay loop of: Simple Attacks to work an enemy down, Controlling the battle field, Protecting yourself from harm and.. Moving t...