- Steam App
- Zero G Arena (467820)
- Event type
- patch note
- Published
- 27 November 2016 - 16:47:36 UTC
- Source
- steam_community_announcements
There's almost nothing that's completely new this week, I'm afraid, mainly changes to the weapon stats, as well as some fairly important bug fixes. As expected, I don't think the rocket launcher is balanced very well, from my first guess at it's stats. My impression is that it's too hard to hit with. You might not get this impression always in free-for-all, since you can land opportunistic shots against people fighting each other and not paying attention to you, but what I found was that if you're trying to use it against someone who is paying attention to you, it's virtually impossible to hit them. I've also bumped up the damage a bit on the shotgun, SMG and laser, since a number of people have told me they think the time to kill is too long at the moment, and I feel inclined to agree. No doubt I'll tweak this more in future. The changes here are fairly subtle anyway, so quite probably ...