.195 Patch Notes — Factory Town Steam update #107329

Balance Changes - Trains will load or unload 10 items per attempt (once every ½ second) from non-Train Station buildings (e.g. Silo), up from 2 - Each...

Steam App
Factory Town (860890)
Event type
patch note
Published
6 July 2021 - 17:57:44 UTC
Source
steam_community_announcements
Balance Changes - Trains will load or unload 10 items per attempt (once every ½ second) from non-Train Station buildings (e.g. Silo), up from 2 - Each level of infinite research for Temples, Shrines, and Rechargers now provide a boost of .5 work units per second instead of .25 Bug Fixes - Fixed bug: Trains would stop temporarily at buildings that, based on filters, did not have any valid items to transfer - Fixed bug: Trains would stop temporarily at buildings that were full - Fixed bug: Train would not depart station if Signal Tag was changed during the load or unload process - Fixed bug: Train would not stop at production buildings that didn’t have any workers - Fixed bug: Research menu would sometimes not show costs for research - Fixed Packager showing too many items when trying to issue a command to a worker to deliver something to or from it - Fixed bug: Infinite Research for Air S...

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