Based on recent feedback, Easy Difficulty has been made a little bit easier: Easy Difficulty Enemy Health Scaling: 75% -> 70% Enemy Damage Scaling: 70%...
Based on recent feedback, Easy Difficulty has been made a little bit easier: Easy Difficulty Enemy Health Scaling: 75% -> 70% Enemy Damage Scaling: 70% -> 50% * Scales are based on 100% being Normal Difficulty.