Patch v0.8.0.10 - Save System Rework — SimPocalypse Steam update #1082847

Today's update contains a Save System file rework, which vastly improves how we store and manage save files on Steam. What does this update change?...

Steam App
SimPocalypse (1351500)
Event type
patch note
Published
6 April 2021 - 11:40:36 UTC
Source
steam_community_announcements
Today's update contains a Save System file rework, which vastly improves how we store and manage save files on Steam. What does this update change? - This update changes the way save games are stored – before it was using Chromium's local storage, now it uses system files. This prevents them from breaking due to weird localstorage limitations/bugs, and also gives “truly infinite” save games potential, limited only by your disk space - It introduces “Restore points”, which are essentially backups of your game save roughly every month of game time, which you can then re-load/go back in time. Very useful in case of messing up, or trying different builds! - A few new settings were added under Settings -> General. These allow you to control granularity of game saving as well as these restore points. - Some additional load/save handling improvements were done, to prevent bugs, or some other is...

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